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Arma 3

Operation Everglade (1984) XLIV

Schachmatt (Finale Part II)

Sun 1 Mar 2026

Ended

ORBAT

Key information

Arma 3

Operation Everglade (1984) XLIV

Schachmatt (Finale Part II)

Deploying

Situation

Campaign Manager Notes: - I would strongly advise to substantially reduce your render-distance due to the poor performance of heavy urban fighting. - I'd advise against Blastcore due to the intensity of particles, unless your set-up can handle it. - I'd suggest music on, but it's completely personal preference. There will be no copyrighted music. - Goodluck and godspeed. After almost two weeks of sluggish and brutal frontline fighting eastwards, U.S forces have finally reached the outskirts of Rosche, where they have been permitted to secure everything west of the Wipperau River. However, deep Soviet entrenchment and resistance, coupled with the rumors of a nuclear weapon threat somewhere in the city, has forced the U.S to extreme measures... Civilians have been ordered to evacuate the city as U.S Army Charlie Company push towards the enemy defenses before holding in wait for a U.S high command authorized chemical bombardment strikes key installations across the city... Charlie Company will be equipped with appropriate protective equipment in order to secure these positions after they have been struck and clear any remaining soviet threat from the capital. It appears that one way or another, Operation Everglade is almost over... Five-Star Rating System Combat Intensity: ☆☆☆☆☆ Roleplay Emphasis: ☆☆ Difficulty: ☆☆☆☆ Continue reading

This ORBAT

Complete

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Attributes

Time of day

Dawn

Weather

Showers

Type

Conventional War

Deployment contacts

  • FL Runs the night and leads the ORBAT.
  • SA Runs the server and the mod set.
  • IO Runs the mission support team as the game master.

Campaign

Deployment XLIV of the Operation Everglade (1984) campaign.

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