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Vehicles 147
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Light vehicles
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Armoured vehicles
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Tiltrotor aircraft
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Naval craft
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Vehicle-mounted weapons
-
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Planning and Execution 155
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Theatres and Campaigns
-
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FMDG Communications
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Radio Comms (Staging)
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Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
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UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
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Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
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Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-101 · v2.00
Vehicle identification overview
- Code
- FM/BG-101
- Kind
- Guide
- Version
- v2.00 2yrs ago
- Views
- 934
- Platforms
- As its document
- Published by
- SP3 Jochem 18 Nov 2023
- Last material change
- v2.00
73 words added, 29 words removed.
v1.00
Vehicle identification is a useful skill for anyone on the battlefield, and a requirement for many of the more specialised roles. While some vehicles pose only a minimal threat, some can halt an entire platoon by themselves. As such accurate indentification is crucial to good situational awerness, planning and tasking.
Identifying a vehicle can be done at three levels of depth:
Vehicle class: indicates the general utility and threat levelSubclass witihin vehicle class: indicates threat levelSpecific vehicle model: indicates specific capabilites
For example, applying this to a BMP-2 would give the following at each level of depth:
AFVIFVBMP-2
v2.00
Vehicle identification is a useful skill for anyone on the battlefield, and a requirement for many of the more specialised roles. While some vehicles pose only a minimal threat, some can halt an entire platoon by themselves. As such accurate indentification is crucial to good situational awerness, planning and tasking.
Identifying a vehicle can be done at three levels of depth:
Vehicle class
Subclass witihin vehicle class
Specific vehicle model
Not all vehicles within a class fall under a subclass.
In the criteria for classification, the following terms are to be understood:
Autocannon: an automatic gun with a caliber between 20-60 mm
Cannon: a gun bigger than an autocannon
Direct fire: firing a weapon within the line-of-sight of the user of the weapon in a (relatively) flat trajectory
Indirect fire: firing a weapon outside the line-of-sight of the user of the weapon
Vehicle identification is a useful skill for anyone on the battlefield, and a requirement for many of the more specialised roles. While some vehicles pose only a minimal threat, some can halt an entire platoon by themselves. As such accurate indentification is crucial to good situational awerness, planning and tasking.
Identifying a vehicle can be done at three levels of depth:
Vehicle class: indicates the general utility and threat levelSubclass class
Subclass witihin vehicle class: indicates threat levelSpecific class
Specific vehicle model: indicates specific capabilites model
For example, applying this to Not all vehicles within a BMP-2 would give class fall under a subclass.
In the criteria for classification, the following at each level terms are to be understood:
Autocannon: an automatic gun with a caliber between 20-60 mm
Cannon: a gun bigger than an autocannon
Direct fire: firing a weapon within the line-of-sight of depth: the user of the weapon in a (relatively) flat trajectory
AFVIFVBMP-2 Indirect fire: firing a weapon outside the line-of-sight of the user of the weapon
Where it appears
Lives in
FM/G18 Vehicle class identificationOn role cards
On 109 role cards in 16 combat areas.
Named on
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Rifleman
Core Infantry
-
Grenadier
Core Infantry
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SF Operator
Core Infantry
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Rifleman (Leadership Observer)
Core Infantry
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Anti-Tank Rifleman, Light
Anti-vehicle
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Assistant AT Specialist
Anti-vehicle
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Assistant AA Specialist
Anti-vehicle
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Assistant AT Specialist, Heavy
Anti-vehicle
-
AA Specialist
Anti-vehicle
-
AT Specialist, Heavy
Anti-vehicle
-
AT Specialist, Medium
Anti-vehicle
-
SF Missileman
Anti-vehicle
-
Fixed-wing Pilot (General)
Fixed-wing Aircrew
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Fixed-wing Weapons Systems Operator
Fixed-wing Aircrew
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Advanced Infantry
Specialisations
The other 94 roles read it through these cards.
By combat area
-
Marksmanship
Every role
-
Mission Support
1 of 11
-
Cavalry
Every role
- Light Vehicle Crewman (Driver)
- Light Vehicle Crewman (Gunner)
- Light Vehicle Crewman (Commander)
- Light Vehicle Section Commander
- AFV Crewman (Driver)
- AFV Crewman (Gunner)
- AFV Crewman (Commander)
- AFV Section Commander
- MBT Crewman (Driver)
- MBT Crewman (Gunner)
- MBT Crewman (Commander)
- MBT Section Commander
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Specialisations
1 of 2
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Rolecard Development
Every role
- Dev/WIP: Counter UAS Specialist
- Dev/WIP: Light Vehicle Crewman (Driver) Temp
- Dev/WIP: Temp Artillery Cannoneer (Assistant)
- Dev/WIP: Temp Artillery Cannoneer (Gunner)
- Dev/WIP: Temp Artillery Section Leader
- Dev/WIP: Temp Fire Support Chief
- Dev/WIP: Temp Mortar Section Leader
- Dev/WIP: Temp Mortarman
- Dev/WIP: Temp Mortarman (Ammo Bearer)
- Dev/WIP: Temp Mortarman (Assistant)
- Dev/WIP: Transactional Radio User (FTL Testing)
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Logistics
Every role
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Engineering
Every role