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Vehicles 147
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Light vehicles
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Armoured vehicles
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Tiltrotor aircraft
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Naval craft
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Vehicle-mounted weapons
-
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Planning and Execution 155
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Theatres and Campaigns
-
-
FMDG Communications
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Radio Comms (Staging)
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Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
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Loadout (Temp)
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UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
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Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
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Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-101 · v2.01
Vehicle identification overview
- Code
- FM/BG-101
- Kind
- Guide
- Version
- v2.01 2yrs ago
- Views
- 934
- Platforms
- As its document
- Published by
- SP3 Jochem 19 Nov 2023
- Last material change
- v2.00
22 words added, 0 words removed.
v2.00
Vehicle identification is a useful skill for anyone on the battlefield, and a requirement for many of the more specialised roles. While some vehicles pose only a minimal threat, some can halt an entire platoon by themselves. As such accurate indentification is crucial to good situational awerness, planning and tasking.
Identifying a vehicle can be done at three levels of depth:
Vehicle class
Subclass witihin vehicle class
Specific vehicle model
Not all vehicles within a class fall under a subclass.
In the criteria for classification, the following terms are to be understood:
Autocannon: an automatic gun with a caliber between 20-60 mm
Cannon: a gun bigger than an autocannon
Direct fire: firing a weapon within the line-of-sight of the user of the weapon in a (relatively) flat trajectory
Indirect fire: firing a weapon outside the line-of-sight of the user of the weapon
v2.01
Vehicle identification is a useful skill for anyone on the battlefield, and a requirement for many of the more specialised roles. While some vehicles pose only a minimal threat, some can halt an entire platoon by themselves. As such accurate indentification is crucial to good situational awerness, planning and tasking.
Identifying a vehicle can be done at three levels of depth:
Vehicle class
Subclass witihin vehicle class
Specific vehicle model
Not all vehicles within a class fall under a subclass.
Vehicle identification covers only military vehicles. Any other vehicle should be referred to by it's common name (e.g. pickup truck, bicycle, jetski).
In the criteria for classification, the following terms are to be understood:
Autocannon: an automatic gun with a caliber between 20-60 mm
Cannon: a gun bigger than an autocannon
Direct fire: firing a weapon within the line-of-sight of the user of the weapon in a (relatively) flat trajectory
Indirect fire: firing a weapon outside the line-of-sight of the user of the weapon
Vehicle identification is a useful skill for anyone on the battlefield, and a requirement for many of the more specialised roles. While some vehicles pose only a minimal threat, some can halt an entire platoon by themselves. As such accurate indentification is crucial to good situational awerness, planning and tasking.
Identifying a vehicle can be done at three levels of depth:
Vehicle class
Subclass witihin vehicle class
Specific vehicle model
Not all vehicles within a class fall under a subclass.
Vehicle identification covers only military vehicles. Any other vehicle should be referred to by it's common name (e.g. pickup truck, bicycle, jetski).
In the criteria for classification, the following terms are to be understood:
Autocannon: an automatic gun with a caliber between 20-60 mm
Cannon: a gun bigger than an autocannon
Direct fire: firing a weapon within the line-of-sight of the user of the weapon in a (relatively) flat trajectory
Indirect fire: firing a weapon outside the line-of-sight of the user of the weapon
Where it appears
Lives in
FM/G18 Vehicle class identificationOn role cards
On 109 role cards in 16 combat areas.
Named on
-
Rifleman
Core Infantry
-
Grenadier
Core Infantry
-
SF Operator
Core Infantry
-
Rifleman (Leadership Observer)
Core Infantry
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Anti-Tank Rifleman, Light
Anti-vehicle
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Assistant AT Specialist
Anti-vehicle
-
Assistant AA Specialist
Anti-vehicle
-
Assistant AT Specialist, Heavy
Anti-vehicle
-
AA Specialist
Anti-vehicle
-
AT Specialist, Heavy
Anti-vehicle
-
AT Specialist, Medium
Anti-vehicle
-
SF Missileman
Anti-vehicle
-
Fixed-wing Pilot (General)
Fixed-wing Aircrew
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Fixed-wing Weapons Systems Operator
Fixed-wing Aircrew
-
Advanced Infantry
Specialisations
The other 94 roles read it through these cards.
By combat area
-
Marksmanship
Every role
-
Mission Support
1 of 11
-
Cavalry
Every role
- Light Vehicle Crewman (Driver)
- Light Vehicle Crewman (Gunner)
- Light Vehicle Crewman (Commander)
- Light Vehicle Section Commander
- AFV Crewman (Driver)
- AFV Crewman (Gunner)
- AFV Crewman (Commander)
- AFV Section Commander
- MBT Crewman (Driver)
- MBT Crewman (Gunner)
- MBT Crewman (Commander)
- MBT Section Commander
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Specialisations
1 of 2
-
Rolecard Development
Every role
- Dev/WIP: Counter UAS Specialist
- Dev/WIP: Light Vehicle Crewman (Driver) Temp
- Dev/WIP: Temp Artillery Cannoneer (Assistant)
- Dev/WIP: Temp Artillery Cannoneer (Gunner)
- Dev/WIP: Temp Artillery Section Leader
- Dev/WIP: Temp Fire Support Chief
- Dev/WIP: Temp Mortar Section Leader
- Dev/WIP: Temp Mortarman
- Dev/WIP: Temp Mortarman (Ammo Bearer)
- Dev/WIP: Temp Mortarman (Assistant)
- Dev/WIP: Transactional Radio User (FTL Testing)
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Logistics
Every role
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Engineering
Every role