-
Vehicles 147
-
Light vehicles
-
Armoured vehicles
-
Tiltrotor aircraft
-
Naval craft
-
Vehicle-mounted weapons
-
-
Planning and Execution 155
-
Theatres and Campaigns
-
-
FMDG Communications
-
Radio Comms (Staging)
-
Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
-
UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-469 · v2.00
Fireteam Echelon (Left/Right)
- Code
- FM/BG-469
- Kind
- Guide
- Version
- v2.00 2yrs ago
- Views
- 1,166
- Platforms
- As its document
- Published by
- SSG Wombat 3 Aug 2024
- Last material change
- v2.00
114 words added, 56 words removed.
v1.03
Echelon (Left/Right) comprises of the Fireteam creating a diagonal line rearwards to the left/right of the point man, usually the Fireteam Leader.
Used when the operational unit has a different element covering the direction this formation would be weak from i.e. to the right of the team if they are in an echelon left. Most commonly used to create a squad wedge by having one Fireteam in echelon left, and the other in echelon right, creating a wedge using both Fireteams.
Buddy teams should create the front or rear of the echelon, almost never being mixed together.
v2.00
Echelon Left/Right comprises the Fireteam creating a single diagonal line going rearwards from the given side of the point man, which is usually the Fireteam Leader. Echelon Left means the Fireteam will be on the point man’s left, while Echelon Right means the Fireteam will be on the point man’s right.
Used when the Fireteam has another element covering the Echelon’s weak side (the left side of an Echelon Right, and vice versa). Most commonly used to create a Squad Wedge formation, which is two Fireteam Echelon formations connecting to form a protective Wedge for the Squad Leader element.
As with the other formations, buddy teams should be kept together, never split up.
Pros:
Allows excellent volume of fire on the specified side
Allows good volume of fire forward and rearward
Easily transitions to other formations
Cons:
Vulnerable to the opposite side without an adjacent element
Somewhat difficult to maneuver
Not suitable for restrictive terrain
Echelon (Left/Right) Left/Right comprises of the Fireteam creating a single diagonal line going rearwards to from the left/right given side of the point man, which is usually the Fireteam Leader. Echelon Left means the Fireteam will be on the point man’s left, while Echelon Right means the Fireteam will be on the point man’s right.
Used when the operational unit Fireteam has a different another element covering the direction this formation would be Echelon’s weak from i.e. to the right side (the left side of the team if they are in an echelon left. Echelon Right, and vice versa). Most commonly used to create a squad wedge by having one Squad Wedge formation, which is two Fireteam in echelon left, and the other in echelon right, creating Echelon formations connecting to form a wedge using both Fireteams. protective Wedge for the Squad Leader element.
Buddy As with the other formations, buddy teams should create be kept together, never split up.
Pros:
Allows excellent volume of fire on the front or rear specified side
Allows good volume of fire forward and rearward
Easily transitions to other formations
Cons:
Vulnerable to the echelon, almost never being mixed together. opposite side without an adjacent element
Somewhat difficult to maneuver
Not suitable for restrictive terrain
Where it appears
Lives in
FM/G94 Infantry formationsOn role cards
On 102 role cards in 15 combat areas.
Named on
-
Rifleman
Core Infantry
-
SF Operator
Core Infantry
-
Rifleman (Leadership Observer)
Core Infantry
-
Fireteam Leader (≤6)
Combat Leadership
-
Advanced Infantry
Specialisations
-
Dev/WIP: Transactional Radio User (FTL Testing)
Rolecard Development
The other 96 roles read it through these cards.
By combat area
-
Marksmanship
Every role
-
Mission Support
1 of 11
-
Cavalry
Every role
- Light Vehicle Crewman (Driver)
- Light Vehicle Crewman (Gunner)
- Light Vehicle Crewman (Commander)
- Light Vehicle Section Commander
- AFV Crewman (Driver)
- AFV Crewman (Gunner)
- AFV Crewman (Commander)
- AFV Section Commander
- MBT Crewman (Driver)
- MBT Crewman (Gunner)
- MBT Crewman (Commander)
- MBT Section Commander
-
Specialisations
1 of 2
-
Rolecard Development
Every role
- Dev/WIP: Transactional Radio User (FTL Testing)
- Dev/WIP: Counter UAS Specialist
- Dev/WIP: Light Vehicle Crewman (Driver) Temp
- Dev/WIP: Temp Artillery Cannoneer (Assistant)
- Dev/WIP: Temp Artillery Cannoneer (Gunner)
- Dev/WIP: Temp Artillery Section Leader
- Dev/WIP: Temp Fire Support Chief
- Dev/WIP: Temp Mortar Section Leader
- Dev/WIP: Temp Mortarman
- Dev/WIP: Temp Mortarman (Ammo Bearer)
- Dev/WIP: Temp Mortarman (Assistant)
-
Logistics
Every role
-
Engineering
Every role