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UNITAF members taking orders before an operation
Force Manual

The FM outlines our core skills, policies and guides to ensure every member stands ready for the mission ahead.

FM/BG-471 · v2.00

Squad Wedge

Code
FM/BG-471
Kind
Guide
Version
v2.00 2yrs ago
Views
1,234
Platforms
As its document
Published by
SSG Wombat 3 Aug 2024
Last material change
v2.00

173 words added, 59 words removed.

FM/BG-471 - Squad Wedge The squad wedge Squad Wedge is created by having each Fireteam create two Fireteams form an echelon left/right respectively, creating a wedge Echelon Left and an Echelon Right, and connecting at their point men, usually with the squad level. first Fireteam Leader or taking point. In other words, wherein the Fireteam Wedge has a buddy team on either side, the Squad Wedge has a Fireteam on either side. The squad lead Squad Leader element can then sit inside this wedge is positioned behind the front of the Wedge, but still within the formation, for maximum protection. optimal security and control over the formation. The squad wedge Just like the Fireteam Wedge, if contacted from the front or rear, the Wedge allows for full fire frontwards by quickly transitioning easy transition to a squad line, and also allows for squad level Line formation. If attacked from either side, one Fireteam is able to return fire whilst the other maneuvers if contacted to support them. Pros: Well-balanced for contact from the sides, by automatically creating a front front, rear, and rear element from which to use both sides Balanced volume of fire forward, rearward, and maneuver tactics, such as bounding. to both sides Good movement control, even with limited visibility or difficult terrain Large area coverage Easily transitions to other formations Cons: The balanced forward, rearward, and side firing angles are each limited compared to other formations Highly visible due to large area coverage May not be suitable for restrictive terrain

Where it appears

On role cards

On 102 role cards in 15 combat areas.

Named on

The other 96 roles read it through these cards.

By combat area