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FM/BG-553 · v2.04
Horizontal Coriolis Force: Calculation
- Code
- FM/BG-553
- Kind
- Guide
- Version
- v2.04 2yrs ago
- Views
- 667
- Platforms
- As its document
- Published by
- MSG mbaker5114 25 Apr 2024
- Last material change
- v3.00
1 word added, 0 words removed.
v2.03
To manually calculate horizontal Coriolis deflection, we only need to know the latitude of our position and how long our bullet will be in flight:
(.00007292 rad/s * cos(latitude°)) * (Time of flight) * 1000 = Horizontal deflection in MRADs
positive outputs = right deflection negative outputs = left deflection
Data collection
Time of flight can be derived in an online ballistics program, or found in the ATragMX under the “MC” button in the top right of the screen.
Map latitude in Arma 3 does not always correlate with real word locations, this information sometimes not being specified and auto-populating with default Arma values. Assigned map latitude can be determined by connecting a DAGR to an ATragMX and checking the populated “lat” value under the “Target” column. (((or checking a MicroDAGR???)))
Equation limitations
This equation will serve well under most conditions and the small degree of inherent error will not impede operations in target rich environments even in hand with poor atmospheric conditions.
In high value target environments, or when the effects of a single shot must be guaranteed, it should be noted that atmospherics are not considered in the equation, and under extreme examples this additional variable can create relevant error when compounded with other unknowns. As air resistance increases (typically due to lower temperatures and altitudes, or higher pressures and humidities), our bullet loses its inherited rotational velocity more quickly (see Horizontal Coriolis: Introduction). This increases the horizontal deflection accumulated over time, up to around .05 MRADs at 1000m in unfavorable conditions.
When atmospherics are unfavorable, horizontal Coriolis holds need to increase.
v2.04
Equation
To manually calculate horizontal Coriolis deflection, we only need to know the latitude of our position and how long our bullet will be in flight:
(.00007292 rad/s * cos(latitude°)) * (Time of flight) * 1000 = Horizontal deflection in MRADs
positive outputs = right deflection negative outputs = left deflection
Data collection
Time of flight can be derived in an online ballistics program, or found in the ATragMX under the “MC” button in the top right of the screen.
Map latitude in Arma 3 does not always correlate with real word locations, this information sometimes not being specified and auto-populating with default Arma values. Assigned map latitude can be determined by connecting a DAGR to an ATragMX and checking the populated “lat” value under the “Target” column. (((or checking a MicroDAGR???)))
Equation limitations
This equation will serve well under most conditions and the small degree of inherent error will not impede operations in target rich environments even in hand with poor atmospheric conditions.
In high value target environments, or when the effects of a single shot must be guaranteed, it should be noted that atmospherics are not considered in the equation, and under extreme examples this additional variable can create relevant error when compounded with other unknowns. As air resistance increases (typically due to lower temperatures and altitudes, or higher pressures and humidities), our bullet loses its inherited rotational velocity more quickly (see Horizontal Coriolis: Introduction). This increases the horizontal deflection accumulated over time, up to around .05 MRADs at 1000m in unfavorable conditions.
When atmospherics are unfavorable, horizontal Coriolis holds need to increase.
Equation
To manually calculate horizontal Coriolis deflection, we only need to know the latitude of our position and how long our bullet will be in flight:
(.00007292 rad/s * cos(latitude°)) * (Time of flight) * 1000 = Horizontal deflection in MRADs
positive outputs = right deflection negative outputs = left deflection
Data collection
Time of flight can be derived in an online ballistics program, or found in the ATragMX under the “MC” button in the top right of the screen.
Map latitude in Arma 3 does not always correlate with real word locations, this information sometimes not being specified and auto-populating with default Arma values. Assigned map latitude can be determined by connecting a DAGR to an ATragMX and checking the populated “lat” value under the “Target” column. (((or checking a MicroDAGR???)))
Equation limitations
This equation will serve well under most conditions and the small degree of inherent error will not impede operations in target rich environments even in hand with poor atmospheric conditions.
In high value target environments, or when the effects of a single shot must be guaranteed, it should be noted that atmospherics are not considered in the equation, and under extreme examples this additional variable can create relevant error when compounded with other unknowns. As air resistance increases (typically due to lower temperatures and altitudes, or higher pressures and humidities), our bullet loses its inherited rotational velocity more quickly (see Horizontal Coriolis: Introduction). This increases the horizontal deflection accumulated over time, up to around .05 MRADs at 1000m in unfavorable conditions.
When atmospherics are unfavorable, horizontal Coriolis holds need to increase.
Where it appears
Lives in
FM/G80 Manual ballisticsOn role cards
On 2 role cards in 1 combat area.
By combat area
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Marksmanship
2 of 7