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Force Manual

The FM outlines our core skills, policies and guides to ensure every member stands ready for the mission ahead.

FM/BG-553 · v3.01

Horizontal Coriolis Force: Calculation

Code
FM/BG-553
Kind
Guide
Version
v3.01 2yrs ago
Views
668
Platforms
As its document
Published by
MSG mbaker5114 28 Apr 2024
Last material change
v3.00

You are reading v3.01, an earlier version. Read the current version

Horizontal Coriolis Force: Calculation

Equation

To manually calculate horizontal Coriolis deflection, we only need to know the latitude of our position and how long our bullet will be in flight:

(.00007292 rad/s * cos(latitude°)) * (Time of flight) * 1000 = Horizontal deflection in MRADs

Where:

  • positive outputs = right deflection
  • negative outputs = left deflection

 

Data collection

Time of flight can be found in the ATragMX under the “RC” button in the top right of the screen or derived in an online ballistics program. As the ATragMX suite is not available in situations where manual ballistics are relevant, time of flight information should be recorded prior to operation start.

 

Map latitude in Arma 3 does not always correlate with real word locations, rather this information is manually populated by map makers and is persistent for an entire map. Latitudes for common UNITAF campaigns are listed below:

UNITAF CampaignMap NameLatitude
Operation Black FlagTakistan, Takistan Mountains35°
Operation DeadlockLingor v3.9.5-4°
Operation EvergladeRosche, Germany (2.0)53°
Operation EverymanArmavir44°
Operation Fault LineLythium34°
Operation FulcrumUzbin Valley34°
Operation Guardian AngelIsland Panthera46°
Operation HetmanLivonia54°
Operation HoneybadgerReshmaan Province35°
Operation PolarisAltis40°
Operaton QuantumKingdom of Regero39°
Operation Steadfast ResolveG.O.S. Al Rayak36°
Operation Valiant GuardianBeketov55°

 

Calculation Example

Sgt McShooty is deployed as a Spotter (Manual) on a Honeybadger. He ranges a priority target at 900m, a shot that will have a time of flight of 1.8s.

(.00007292 rad/s * cos(35°)) * (1.8s) * 1000 = .11 MRADs

Because the output is a positive value, the bullet will deflect .11 MRADs to the right due to horizontal Coriolis.

 

Equation limitations

This equation will serve well under most conditions and the small degree of inherent error will not impede operations in target rich environments.

 

In high value target environments, or when the effects of a single shot must be guaranteed, it should be noted that this equation does not take into account smaller influences on Coriolis drift, such as changes in latitude and atmospheric conditions. Under extreme circumstances, this can create relevant error when factored alongside other unknowns. In general, this equation overestimates the effects of horizontal Coriolis deflection, between .02 - .04 MRADs at typical distances up to 1000m. This error increases as distance increases.

If the effects of a shot must be guaranteed, decrease the equation output as distance increases.

Where it appears

On role cards

On 2 role cards in 1 combat area.

By combat area