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FM/BG-961 · v1.03
Evasive manoeuvres
- Code
- FM/BG-961
- Kind
- Guide
- Version
- v1.03 1yr ago
- Views
- 297
- Platforms
- As its document
- Published by
- Cpl Ross 21 Jul 2025
- Last material change
- v1.00 Initial SOP Port
0 words added, 0 words removed. Title changed from "Evasive Manoeuvres" to "Evasive manoeuvres".
v1.02
Jinking: The act of making sharp, sudden, and unpredictable evasive manoeuvres. Jinking makes it difficult to track and lead an aerial target. It is most effective against unguided weapons such as machineguns, cannons, rockets, etc.
Break Turn: A sudden, sharp turn typically of 90 degrees or more. This is often used to attempt to evade a rocket or missile system, or when a heavy machinegun or anti-aircraft artillery piece has engaged the aircraft.
Emergency Climb/Dive: The aircraft gains or loses altitude rapidly in an attempt to evade a threat.
Defensive Roll: The aircraft rolls so that the bottom of it is between the threat weapon (typically machineguns) and the helicopter crew. A roll is usually accompanied by pulling the aircraft in the rolled direction, resulting in the aircraft pulling away from the threat.
v1.03
Jinking: The act of making sharp, sudden, and unpredictable evasive manoeuvres. Jinking makes it difficult to track and lead an aerial target. It is most effective against unguided weapons such as machineguns, cannons, rockets, etc.
Break Turn: A sudden, sharp turn typically of 90 degrees or more. This is often used to attempt to evade a rocket or missile system, or when a heavy machinegun or anti-aircraft artillery piece has engaged the aircraft.
Emergency Climb/Dive: The aircraft gains or loses altitude rapidly in an attempt to evade a threat.
Defensive Roll: The aircraft rolls so that the bottom of it is between the threat weapon (typically machineguns) and the helicopter crew. A roll is usually accompanied by pulling the aircraft in the rolled direction, resulting in the aircraft pulling away from the threat.
Jinking: The act of making sharp, sudden, and unpredictable evasive manoeuvres. Jinking makes it difficult to track and lead an aerial target. It is most effective against unguided weapons such as machineguns, cannons, rockets, etc.
Break Turn: A sudden, sharp turn typically of 90 degrees or more. This is often used to attempt to evade a rocket or missile system, or when a heavy machinegun or anti-aircraft artillery piece has engaged the aircraft.
Emergency Climb/Dive: The aircraft gains or loses altitude rapidly in an attempt to evade a threat.
Defensive Roll: The aircraft rolls so that the bottom of it is between the threat weapon (typically machineguns) and the helicopter crew. A roll is usually accompanied by pulling the aircraft in the rolled direction, resulting in the aircraft pulling away from the threat.
Where it appears
Lives in
FM/G199 Managing risk to aircraftOn role cards
On 14 role cards in 2 combat areas.
By combat area