-
Vehicles 147
-
Light vehicles
-
Armoured vehicles
-
Tiltrotor aircraft
-
Naval craft
-
Vehicle-mounted weapons
-
-
Planning and Execution 155
-
Theatres and Campaigns
-
-
FMDG Communications
-
Radio Comms (Staging)
-
Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
-
UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-974 · v1.02
Brevity for contact identification
- Code
- FM/BG-974
- Kind
- Guide
- Version
- v1.02 1yr ago
- Views
- 276
- Platforms
- As its document
- Published by
- Cpl Ross 25 Jul 2025
- Last material change
- v1.00 Initial SOP Port
6 words added, 12 words removed.
v1.01
Effective target and friendly identification depends on consistent use of contact brevity terms.
Visual – Friendly forces have been sighted.
Blind – Friendly forces cannot be seen.
Tally – Hostile forces have been spotted.
No joy – Hostile forces not seen.
Tracers (direction) – Enemy tracer fire seen, direction specified.
Flashes (direction) – Muzzle flashes spotted, direction specified.
v1.02
Effective target and friendly identification depends on consistent use of contact brevity terms.
Visual: Friendly forces have been sighted.
Blind: Friendly forces cannot be seen.
Tally: Hostile forces have been spotted.
No joy: Hostile forces not seen.
Tracers (direction): Enemy tracer fire seen, direction specified.
Flashes (direction): Muzzle flashes spotted, direction specified.
Effective target and friendly identification depends on consistent use of contact brevity terms.
Visual – Visual: Friendly forces have been sighted.
Blind – Blind: Friendly forces cannot be seen.
Tally – Tally: Hostile forces have been spotted.
No joy – joy: Hostile forces not seen.
Tracers (direction) – (direction): Enemy tracer fire seen, direction specified.
Flashes (direction) – (direction): Muzzle flashes spotted, direction specified.
Where it appears
On role cards
On 14 role cards in 2 combat areas.
By combat area