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Arma 3

World War Theatre (1930-1945) VIII

Battle of Raate Road part 2

Tue 6 Jan 2026

Ended

World War Theatre (1930-1945) VIII

Operation order

Situation

Background Information

The Soviet Union has officially declared war and invaded Finland. The Finnish Army is drowned in a logistical and strategic nightmare, and is scrambling to stop the Soviet advance by any means necessary. The Red Army 44th Infantry Division has crossed the border near Suomussalmi, attempting to cut Finland in half, by quickly advancing to the city of Oulu. 9th Division, under the command of Colonel Siilasvuo has been tasked with preventing this. *Note* The Battle took place on 1st-7th of January 1940, which means this mission takes place during the 85th anniversary of the battle.
Three-Star Rating Key
☆ Minimal presence expected
☆☆ Moderate presence expected
☆☆☆ Primary focus of the operation
Operational Assessment
Combat Intensity: ☆☆☆
Roleplay Emphasis: ☆
Difficulty: ☆☆

Friendly Forces

9DIV, II/JR65 (9th Division, 2COY, Infantry Regiment 65)
Lightly equipped infantry squad reinforced with static MGs and AT guns, supplemented by makeshift AT weapons.

Supporting Assets

No friendly reinforcements are to be expected due to the gravity of the situation and 9th Div being stretched to the limit. Majority of the Infantry Regiments have endured severe casualties and have been reorganized into imporvised battegroups, and most of the divisions artillery has been destroyed due to excessive barrel wear, repelling the 163rd Infantry Division few weeks prior.

Enemy Forces

The well equipped 44th "Blue" Infantry Division, consisting of mostly UkrSSR troops, reinforced by a seperate tank battalion.

Mission

Tasking

Stop the main assault of the 44th infantry division at all costs, but preservation of friendly life is at upmost importance, as the casualties in the last few weeks of battle have been unacceptable.

End-state

Soviet army stopped at Defensive line "ässä", with the element still mostly combat effective.

Execution

Commander's Intent

My intent is to use the pre build positions to repel the enemy to

Tasks and Sequencing

PHASE 0 ALL CALLSIGNS Need to be ready 5 min after start ex With there full kit ready for last minute briefing Combat engineers should carry some AT mines for initial place ment on the road PHASE 1 ALL CALLSIGNS Will move using a truck towards the frist impromptu defense line where both combat engineers will mine the road with AT mines and put some trip wires in the woods for enemy personnel. trying to flank Once initial enemy push has been dealt with we will break contact towards the secondary line Where combat engineers will again mine the road with AT to block enemy vehicles And when possible mine the Forrest flanks to avoid getting flanked. ALPHA 1-1 Will be position a scout team forward to provide early warning when the enemy will be closing. in again Once enemy are close we will wait and lie prone until the first enemy vehicles hit the AT mine then we all will open up and protect for as long as our ammo will allow us.. There is a pre-placed ammo crate at the second position We are not to leave anything behind for the enemy we either fight until we run out or we do not fall back until all ammo is with us PHASE 2 Once fallen back to the third line we will have 1 team take the small AT gun and the right flank and the other team will prepare the left flank of it the AR can mount the maxime Machine guns to support the defense. If any mines left the combat engineers are clear to lay them on the road as wel

Administration/Logistics

Resupply

Resupply will be at the second and third position where ALPHA 1 can organize resupply once at the third position

Medical

- Medical support will be conducted in field (PAK in Field)

Squad medic will set up CCP at the second and third position and organize the casualties when we need too fall back from the second line