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Arma 3

Operation Fault Line (2018) V

COP King

Sun 18 Sep 2022

Ended

Operation Fault Line (2018) V

Operation order

Situation

Background Information

Intel gathered from the capture of Arobster has led us to believe IS are preparing a secondary counter offensive from Kinduf airfield that was supposed to hit simultaneously with the forces gathered at Arobster, therefore we expect the enemy to have expedited their staging phase.

Not wanting to give IS any breathing room UNITAF is tasked with clearing out enemy forces EAST of the airfield to narrow the enemy attack path to the 2 bridges located on the NE side of the airfield.

Friendly Forces

-Mechanised platoon, consisting:
3x integrated infantry squads
3x Stryker M2 (CROWS)
1x Recon Reaper drone

-Attached YNA: 2x FV4201 'Chieftain'

Supporting Assets

YNA at the PB "Peloton"

Enemy Forces

IS forces in the AO are expected to have APCs/IFVs, reinforcements from Kinduf airfield is expecting to have MBTs.

Mission

Tasking

Main Objectives:
- Liberate prisoners from the Kinduf Factory
- Capture COP castle
- COP IbanCampBase
- Ensure bridges NE of the airfield stay intact.

Secondary Objectives:
- COP PeustoMate
- COP Stronghold A
- COP Stronghold B

End-state

After taking all main objectives, endex at COP Castle for de-brief.

Execution

Commander's Intent

The purpose of this mission is to begin to secure the sector East of Kinduf in preparations for future movements to the airbase and city. Due to the suspicion of an enemy attack in the area, we will also be on standby to react to any significant movement of enemy forces throughout our AO.

Tasks and Sequencing

Phase 0 will include initial brief and transit toward Phase 1. Convoy will be conducted as follows: ARCHER 2 - FOX 1 - FOX 2 - FOX 3 - ARCHER 1 - FOX 9 - VIGIL - BLACKSMITH Phase 1 will mark the beginning of elements moving to assigned taskings. Fox 1 through 3 will move to assigned taskings, with Fox 1 setting up security North of the prison after their initial tasking. Any prisoners liberated from the prison are to be evacuated back to the nearest LRP. Phase 2 will consist of assault on COP Castle as well as clearance of the town of Orfar. -COP Castle assault: Sec C1: COP centre with castle ruins Sec C2: Fortification structures on rocky outcrop Sec C3: Barrack/ housing area Fox 1 and Fox 3 will follow designated routes and assault the COP from two angles, focusing on Sectors C1 and C3 respectively. Sec C2 will be hit hard by Archer before either Fox 1 or Fox 3 are able to move in to secure it. -Fox 2 will push to and clear Orfar, with one Archer vehicle holding near their sector to respond to any armoured threats. The town is suspected to be occupied throughout. Phase 3 will consist of further movements Northwards, with IbanCampBase along the plains and two identified enemy COPs to the very North of our AO. Plans here will be constructed in reaction to gathered intel/ recon and disseminated in the field. Vigil & Blacksmith will set up and designate first Logistics Release Point [LRP] during Phase 1 and continue to establish new LRPs if required as the platoon moves onwards. LRPs will be communicated as they are established. Throughout the operation, squad vehicles will be able to ferry supplies and personnel back and forth from LRPs. This will include any CPERS or civilians needing evacuation.

Administration/Logistics

Resupply

Resupply will be conducted from Logistics Release Points [LRPs] which will be set up and managed by Blacksmith.
Squad vehicles will be able to ferry supplies/ personnel to/from these points, with home deliveries available in 30 minutes or less for squads with an incapacitated vehicle.
Communications regarding supplies will go through the squad vehicles to Plt.