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Arma 3

Operation Everyman (2015) XV

Eisbrecher (Part 2)

Sun 11 Aug 2024

Ended

Operation Everyman (2015) XV

Operation order

Situation

Background Information

Following the securement of the airfield and landing, a mechanized platoon of the 37th Panzergrenadier Brigade are pushing to secure the towns in the imidiate airfield vicinity.

Assets:
- 2x IFV PUMA
- 1x EAGLE command vehicle
- 1x Support Truck
- 1x Quick repair and refuel light vehincle

Friendly Forces

37th Panzergrenadier Brigade

Supported by;
- 2x IFV PUMA
- 1x EAGLE command vehicle
- 1x Support Truck
- 1x Quick repair and refuel light vehincle

Supporting Assets

Paratroopers are stationed in the harbour just south of Zubodne and are trading shots with the enemy inside the military base.

Enemy Forces

Mechanized Infantry

Mission

Tasking

Capture Zubodne to relive pressure from the paratroopers, then continue east to expand the airfield perimeter.

End-state

Airfield perimeter expanded, the troops are to hold position for future tasking.

Execution

Commander's Intent

My plan is to Assault the Military FOB and Town of Zubodne first Then proceed to objective 2 and 3 while protection our flanks

Tasks and Sequencing

ALL CALLSIGNS Will be ready for brief 10 past start EX and formed up at RP -0 PHASE 0 After brief BEAR 2 will mount into DOG 3-1 and DOG 3-2 And be transported Dismount Alpha. BEAR 1 Will move towards AP 2A BEAR 1 Wil move towards AP 1A as soon as they are able DOG Will position them self on OP 3A and provide Fire support and overwatch from that position. BEAR 1 and BEAR 2 Will enter the town at there own clearing the sectors untill town is clear. Bounding by fireteam is suggested. PHASE 1 When Obj 1 has been cleared Resupply will happen First squad resupplied and ready to move will be transported by DOG 3 Towards Dismount Bravo. The other squad will be picked up after and brought to Dismount Bravo as wel . Friendly troops will take up position to hold the town Priority here should be infantry resupply over vehicle resupply due to transport restrictions BEAR 1 Will set up around OP1B and provide overwatch and find a route in towards Obj 2 BEAR 2 Will set up around OP 2B and provide overwatch and find a route in towards Obj 2 DOG 3 Will resupply if needed after both squads have been dropped of. Once combat effective will take up position around OP 3B to secure the MSR and any QRF coming from the town. PHASE 2 Once OBJ 2 has been secured BEAR 1 will move to AP 1A and move towards the northern side of the town of Mirskoy. BEAR 2 Wil cover BEAR 1 and move closer to the south side of the town ready to enter once BEAR 1 has cleared the first sector. DOG 3 Will provide fire support and block any QRF from reaching the town using MSR Amber,MSR Ruby,MSR Diamond

Administration/Logistics

Resupply

BADGER 4 Provide infantry resupply in vehicle to lighten up the load on logistical priority should be to get the vehicles mobile to provide transport and overwatch for the squads.