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Arma 3

Operation Giantsbane (1940s) XXVII

Kapinoitsij

Wed 27 Dec 2023

Ended

Operation Giantsbane (1940s) XXVII

Operation order

Situation

Background Information

After Finland signed of the Moscow Armistice ending their war with the soviets, a small contingent of their troops refused to stop cooperating with axis forces, and have occupied 400km2 of land on the border with Sweden. To remain neutral in the conflict, the Swedish government sold the land around the Varg airbase (and the base itself) to the Allies.

Allies are now launching an airborne operation into the occupied Finland land.
PLEASE NOTE: The multirole pilots will first fly C47 Skytrains with paratroopers, then land and switch to their P47 Thunderbolts for CAS and CAP duties.

Friendly Forces

Pathfinder airborne platoon supported by
- 2x P47 Thunderbolts

Supporting Assets

The main force is pushing through the entrenched positions on the border.

Enemy Forces

Believed finish deserters equipped with mostly soviet equipment and supported by a contingent of German troops.
Strength is unknown.

Mission

Tasking

Insert behind enemy lines via paradrop, proceed to find and eliminate anti-air emplacement and an artillery battery.
After both AA and Arty have been destroyed, pathfinders are tasked to dig in and hold until reinforced.

End-state

Pathfinders held the ground until vanguard arrived, both objectives destroyed.

Execution

Commander's Intent

The purpose of the mission is to take out enemy AA so friendly Cas capable aircraft are able to support us towards taking out the Artillery battery hammering the front line . and then ensure the enemy finds us a dilemma they need to deal with.

Tasks and Sequencing

PHASE 0 EASY PLATOON Will mount up in 2x C47 Skytrain First c47 EASY 1 and EASY 7 Second c 47 EASY 2 and EASY HQ Flight formation should be offset to the lead plane and as close and slow as possible Means of delivery will be: low altitude static line. Please look in admin DZ s from West to East Center point is the cross roads Hill 33 is Regroup Alpha . Secondary regroup is Buildings near the road Called Regroup Bravo. PHASE 1 EASY Platoon Will move out true the woods using the road as a guide to get towards the AA objective EASY 1 Will approach from the north west and protect the assault from any enemy's in the town. EASY 2 Wil take and secure the AA Battery and rapidly deploy the combat engineer to blow them up. PHASE 2 EASY Platoon Wil travel in Platoon wedge u towards the arty base. Air assets are good to engage targets coordinated by Easy 7. Marker is not accurate but estimated after last recon flight Air assets are to also determine the correct location and guid EASY towards it . Assault plan will be confirmed in the field but ideally EASY 1 Should take lead due to fully stocked combat engineer. and take out the artillery battery. EASY 2 Should Support and protect the flanks of assault element PHASE 3 After destruction of Artillery base we will move back towards the First objective and dig in and wait un till Friendly ground troops relief us. Prioritization in this phase is to disengage and move towards a solid defense position in the town. Defense should be tight and easy recognized by air assets so they can support our position. Preferable positions to bottleneck the enemy and block enemy armor to reach us. If possible air dropped supplies should contain a few mines.

Administration/Logistics

Resupply

We should Carry ass much as we can. Limited air transport either done by ROMEO H or NIGHTLOCK depends on availability.

Medical

- Medical support will be conducted in field (PAK in Field)

Rules of Engagement

CPERS can not be brought with s either leave them for the enemy to easy find them or incase of the defense have them close to HQ

Close Air Support

Close air support provided by NIGHTLOCK and authorised via Easy 7 in accordance with SOP.

Command/Signal

Considerations

RTO are to report to main frequency and are responsible for main communication towards HQ.
As extra note for ne RTO. :
i would require

- Regular updates on position and situation (SITREP)
- Regular ACE reports to makes sure resupply is there fast enough.
- Proper readback and confirmation of commands. (READBACK)

Squad leaders should be focusing on leading there troops due to no Fireteam radio's