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Arma 3

Operation Everyman (2015) XIV

Sea Serpent (Part 2)

Sun 4 Aug 2024

Ended

Operation Everyman (2015) XIV

ORBAT

Key information

Arma 3

Operation Everyman (2015) XIV

Sea Serpent (Part 2)

Deploying

Situation

After the first initial landing in Sea serpent part 1 The British force have reinforced there landing zone and are ready to take the fight to the enemy. The Town of Kropotkin has been hit hard by the Special Forces of the initial raid the enemy was still able to push some reinforcements too it in attempt to threaten our flank. The enemy positions are considered dug in and are expecting a assault the expectation is that the enemy will try to withstand the attack and wait for QRF's to push us back Continue reading

This ORBAT

Complete

Missing mods for British Army, MTP CUP (2015):

Open the mod preset

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Attributes

Time of day

Day

Weather

Clear Skies

Type

Conventional War

Deployment contacts

  • FL Runs the night and leads the ORBAT.
  • SA Runs the server and the mod set.
  • IO Runs the mission support team as the game master.

Campaign

Deployment XIV of the Operation Everyman (2015) campaign.

Open the campaign