UNITAF Future
UNITAF

Caution

This site is a work in progress

This site is finished to different degrees. Feedback is welcome. Please bear in mind that most of what you see, if not everything, is still a work in progress.

Data from the live site is synced here every hour. Anything you do on this site stays here. It is not copied back to the live site until we switch over.

Discord and permissions are linked. Be careful with admin actions. Some of them also change Discord.

Arma 3

World War Theatre (1930-1945) XI

Tulikaste

Sat 7 Mar 2026

Ended

World War Theatre (1930-1945) XI

Operation order

Situation

Background Information

On the day of November 30th, 1939, the Soviet Union invaded Finland. The Finnish army valiantly defended against the vastly larger Red Army, but in the end had to cede territory to remain independent. This conflict came to be known as the Winter War. A Few days ago, the German army initiated its invasion of the Soviet Union, so today, 25th of June 1941, we will take the opportunity and take back that lost land, showing the Soviet Union what the Finnish soldier is made of, and begin the so-called Continuation War. Panssaridivisioona(Armoured Division) under the leadership of Colonel(later General Major) Ruben Lagus is the spearhead of the offensive into the Karelian Isthmus, being the only Finnish armored unit. BEAR 1 mounted on FDF issued bicycles GROUNDHOG 1-3 Equipped with a BT-7 light cavalry tank

Five-Star Rating System

Combat Intensity: ☆☆☆☆ Roleplay Emphasis: ☆ Difficulty: ☆☆☆☆

Friendly Forces

II/Jääkäripataljoona 4(2nd COY, 4th Jäger/Light Infantry battalion), Bicycle mounted light infantry squad. The squad is reinforced by a captured BT-7 fast tank from PsK2, PsP.

Supporting Assets

Other JP4 companies are assaulting over the border in timing, reinforced by armored units. Kev. Psto 11 is located in the area and available for IDF. JP3 and PsK1 are formed up in reserve behind the division.

Enemy Forces

102nd Vyborg NKVD Border Detachment, lightly equipped low-morale infantry units in semi-defensive posture, reinforced by an unknown tank company in the rear expected to consist of T-26 light tanks. 3rd VMF Naval Infantry brigade of the Red Banner Baltic Fleet is in the area and is expected to counter-attack shortly after our border crossing has been initiated. 3rd Naval infantry brigade is an ill-equipped but highly motivated unit, and is to be treated with caution.

Mission

Tasking

II/JP4 is to cross the border into the Karelian Isthmus and assault the town of Summa, taking all fortified soviet positions and possible HQ or logistics buildings.

End-state

NKVD driven out of the town and potential VMF counter-attacks repelled.
JP3 will be available to relieve or reinforce us if needed

Execution

Commander's Intent

My intent is to use bicycles to get towards the stagging area and then form a large sweep to destroy the enemy using the road as our center point

Tasks and Sequencing

PHASE 0 ALL CALLSIGNS Should be ready at start ex for last minute briefing. Formation driving will be Staggered column with BEAR 1-1 BEAR 1 BEAR 1-2 with GROUNDHOG 2 driving in the middle with clear lane of fire. once Staging area reached we will dismount and leave the bicycles RTO will be embedded with the team the SL will not be and communicate with command at 87 PHASE 1 To clear the road GROUNDHOG 2 will be on the road as much ass possible clearing it BEAR 1-1 Will be moving and covering the left flank BEAR 1-2 Will be moving and covering the right flank PHASE 2 Once the out skirts of the town have been reached GROUNDHOG 2,BEAR 1-1 and BEAR 1-2 can reach the entrenched positions and clear them out. With BEAR 1-1 on the left and BEAR 1-2 on the right making sure we keep each team within our sight to not lose cohesion the RTO will be wilt the other team PHASE 3 Setup Defensive posture to repel a enemy counter attack

Administration/Logistics

Resupply

ALL CALLSIGNS will cross the LD fully loaded according to the units SOP.
We will be able to loot the enemy so we should do that very freely.

Medical

- Medical support will be conducted in field (PAK in Field)

Command/Signal

Considerations

Signal - Red: enemy position - Orange: friendly vehicle requiring support - Purple: friendly MASCAS - Blue - Friendly position -Green:: Fall back to it - White: concealment RTO should Be embedded with the other team And will be on net with High command. And on 40 with the tank To help direct when their scoot need it).