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Arma 3

Operation Quantum (2009) II

Voodoo People

Sun 20 Aug 2023

Ended

Operation Quantum (2009) II

Operation order

Situation

Background Information

High Command has issued the Order to take and hold Camp Norbert, a military Airfield on the NW of the island, in a 2-Stage Attack. GOLF Platoon, an Airmobile Platoon on standby on the USS Clancy, will conduct a HALO with V-22 Ospreys onto the island, following up by taking and holding Camp Norbert, destroying any AA Threats to facilitate the invasion proper.

Friendly Forces

1x Airmobile Platoon GOLF - Medium AT Capabilities (SMAW) -Supported by airmobile Logistics GROUNDHOG -CAS and CAP capabilities through HAWK & EAGLE

Supporting Assets

ROMEO Pl will conduct a Beach Landing one hour after GOLF's HALO
(GM Note: this is a separate Deployment)

Enemy Forces

Traditional Force:
-Full complement of vehicles stationed on the Island
-The enemy has confirmed SHORAD, as well as AAA capabilities
-Enemy is considered a peer adversary with advanced Weapons, scopes, and Night Vision

Intel suggests OPFOR is focusing their defense on the Southern and Eastern sides of the Island, and is not currently aware of our intention to seize Camp Norbert.

Mission

Tasking

-Conduct a successful HALO insert North of the town of Tarolla
-Take and hold CAMP NORBERT
-find and destroy AAA as well as SHORAD capabilites
-Prepare to hold CAMP NORBERT against QRF from the South and East

End-state

-Camp Norbert under our control

Execution

Commander's Intent

The purpose of this mission is to disrupt enemy's response and secure Camp Norbert to use as staging base.

Tasks and Sequencing

GOLF 3 PHASE 0 Weapon Status : RED After briefing GOLF Will move to the aircraft carrier Where Parachutes & Altimeters will be provide . 3 x V-22 will be lined op facing east and squads will mount up in order from left to right. Once all op has been called the FAC gives the GO . The LZ is marked on MAP and will be marked via earlier dropped assets with IR strobes. marking the center line of the DZ. Formation fight will be: HAWK withGOLF 1 EAGLE with GOLF 2 and GOLF 9 Dragonfly with GOLF 3 The Flight will climb towards 2500 meter And once reaching DZ will slowdown as much as possible to safely drop the squads Parachute opening should be around 230m ASL Each squad regroups at there regroup marker and call ready to move. Once all elements are on the ground and organized we go to the next phase Hawk & Eagle Land at the aircraft carrier and switch to their multi-role and provide support. GROUNDHOG 4 PHASE 1 Weapon Status : ORANGE * lines are suggested movement plan SL are free to adjust depending on terrain* GOLF 1 will move toward OP G-1A. While deploying mines on the road towards it. GOLF 2 moves towards and secure OP 2 GOLF 3 moves towards and secure OP 3 PHASE 2 Weapon Status : Green GOLF 1 Depending on situation goes to OP G-1C or into the camp. GOLF 2 Will move to AP 2A and assault the southern bit of the camp GOLF 3 Will move to AP 3A and assault the northern bit of the camp PHASE 3 Depending on mission parameters we either hold and link up with Romeo platoon or push towards the town Tarrolla to link with Romeo platoon.

Administration/Logistics

Resupply

Groundhog is responsible for rearming refueling and repairing of air assets. As well as to act as ATC for the carrier. Secondary task is to provide logistical support viaGa Dragonfly towards GOLF Platoon preparing for airdrop or landing. in coordination with Platoon Sgt and FAC.

Medical

- Medical support will be conducted in field (PAK in Field)

Fire Support Plan

- No fire support available due tasking for Romeo Platoon

Close Air Support

Hawk and Eagle will provide Support