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Arma 3

Operation Parabole (2017) I

Wrecking Ball

Fri 13 Nov 2020

Ended

Operation Parabole (2017) I

Operation order

Situation

Background Information

After the sudden meteoric rise of cartel leader Rafael Mendez to Presidency in Isla Abramia due to corruption and bribery, we have obtained credible intel that he is supporting terrorist groups and militias across the Americas and the middle east.

NATO members have placed sanctions on the country but it hasn’t done much to the cartel due to most of the money coming in being drug money, most of the population has already fled the region due to the looting and violence that has ensued from the sanctions.

The entire region is to be treated as hostile however there are small numbers of scattered civilians left if you encounter them, as well as a small rebel force.
The military is to be considered hostile, Rafael Mendez has replaced the entire officer corps with his own men to control the army.

Cartel and military hierarchy is as follows from the intel we have gathered.

Friendly Forces

1x Squad sized group of US Special Forces
2x MH-6M Little Bird

Supporting Assets

Abramian Rebels are scattered around the region trying to organize themselves, they're not expected to be part of this until we initiate contact with them in the coming weeks.

Enemy Forces

Abramian Cartel consists of light vehicles, static anti-personnel weaponry, and infantry.

Abramian National Guard consists of light medium and armored vehicles, infantry, helicopters, static weaponry, and the possibility of Russian design jets.

Mission

Tasking

UNITAF Forces will be flown north to sabotage local power and cause as much chaos as possible to distract from the wounded DEA Agent, then move south to make contact with him.

  1. Neutralize the local power grid by neutralizing the transformers in the power station.
  2. Destroy all enemy depots to distract from the DEA Agent search (Fuel, Ammunition and Vehicle)
  3. Find our missing DEA Agent “Phillips” and retrieve any intel you can find
  4. Act on the intel.

DEA Agent ID

End-state

Extracting the missing and potentially hurt DEA Agent and acting on the intel he provides.

Execution

Commander's Intent

The first task is to destroy the power plant in the city of Walden, to divert attention from our original plan to free the DEA agent. When we destroy the first objectiv we continue on our way to Rickwood where the DEA agent is located. Between the two cities we will destroy existences with ammunition and oil, and other enemy supplies.

Tasks and Sequencing

We will first be flown by helicopter to the shore near the power plant. From there we will secretly break into the power plant and destroy the source of electricity for the island. When that is over Wolf 1-1 will enter Walden and destroy the fuil depot while Wolf 1-2 will head to Military base. When 1-2 be close to objectiv. They will observe and report whether they can overcome the gobjectiv on their own. if they can 1-1 will wait for them in Walden or if they can't jump in to help. Hence the next targets are radio station, vehiclue depot and ammo depot. when all the goals are done, we will be transported to Rickwood where we will find a DEA agent who will give us information for the next goal.

Administration/Logistics

Medical

Pak in field.