UNITAF Future
UNITAF

Caution

This site is a work in progress

This site is finished to different degrees. Feedback is welcome. Please bear in mind that most of what you see, if not everything, is still a work in progress.

Data from the live site is synced here every hour. Anything you do on this site stays here. It is not copied back to the live site until we switch over.

Discord and permissions are linked. Be careful with admin actions. Some of them also change Discord.

UNITAF members taking orders before an operation
Force Manual

The FM outlines our core skills, policies and guides to ensure every member stands ready for the mission ahead.

FM/G157 · Explosives

Using explosive devices

Passages
8
Reading time
3 mins
Views
69
Owned by
Unit Command
Platforms
Every platform
Role cards
3 cards
Published
23 Sep 2026
On this page

Select an explosive method

  • Identify the task (breaching, demolition, disposal)
  • Assess target type and environment
  • Determine if explosives are required or if alternative methods are more suitable
  • Select the method that achieves the objective with acceptable risk
  • Confirm selection supports follow-on actions and overall plan

Using explosive to destroy equipment

Explosives may be used to destroy vehicles or equipment when recovery is not possible. This typically occurs during sabotage operations, demining, or after capturing enemy positions. Use must be directed by the Chain of Command, either as part of a plan or via direct orders.

Explosive selection should match the target. Heavily armoured or reinforced targets require more powerful charges, while lighter equipment can be neutralised with smaller devices.

Common applications:

  • Incendiary Grenade
    • Destroy ammunition or weapon crates
    • Disable individual weapons
    • Disable light vehicles when applied effectively
  • Demolition Block
    • Destroy light and lightly armoured vehicles
    • Neutralise emplacements (e.g. artillery, SAM systems)
  • Demolition Charge Assembly
    • Destroy multiple heavy vehicles
    • Demolish large infrastructure (e.g. hangars, communication towers)

Place an explosive device

Place an explosive device to ensure effectiveness against one or multiple targets, taking into account those factors :

  • Distance to target(s)
  • Direction of the explosion
  • Protection of the target against the explosive from certain angles
  • Concealment of the device

Arm an explosive device

Arm explosive devices in a way that ensures a safe exit for all personnel in the area and make sure nearby elements are aware of the danger area.

When using a timed trigger, note down and communicate the selected duration and the expected time of detonation.

Establish a safe blast area

  • Identify expected blast radius based on charge type and environment
  • Clear all personnel and vehicles from the danger area
  • Establish safe standoff positions for all elements
  • Communicate blast area boundaries to nearby elements
  • Monitor the area continuously until detonation

Detonate an explosive device

  • Ensure the danger area is clear of friendlies
  • Announce "Fire in the hole! Fire in the hole! Fire in the hole!" five seconds before detonating
  • Cancel the detonation on any calls or change of the situation that may indicate the area is no longer clear
  • When using a timed trigger, give an additional 1 minute warning before the expected detonation time

Preparing a breach point

Selecting an effective breach point is critical to maintaining protection and momentum during entry.

The breach location should provide adequate cover for elements preparing to breach. This includes maintaining standoff from the danger area during explosive breaching and using available protection such as trenches, walls, or other terrain features.

An effective breach point should allow for rapid and protected entry into the target area. Prioritise entry points that lead directly to nearby cover or accessible structures to support immediate movement and consolidation.

Avoid creating breaches that open into exposed or highly visible areas, particularly those overlooked from multiple positions, as this can create a kill zone and significantly increase risk to assaulting elements.

Using explosives for breaching

Explosives may be used to breach rooms, buildings, compounds, or perimeter barriers. Compared to ballistic breaching (e.g. shotgun entry), explosive breaching requires additional planning and setup.

Charge selection should match the target. Consider whether explosives are necessary and, if so, use the minimum force required:

  • Linear charges
    • Suitable for doors and light entry points
    • Provide controlled entry with minimal overpressure
  • Demolition charges / blocks
    • Used for reinforced structures (e.g. metal or concrete walls)
    • Require greater consideration of blast effects and safety

As with all explosive use, ensure actions align with Understanding rules of engagement (ROE) FM/BG-348 and Minimize collateral damage against civilian infrastructure FM/BS-350, particularly during unplanned or dynamic breaching.

On role cards

On 3 role cards in 1 combat area.

By combat area

Next in Explosives

FM/G384 Defensive fortifications