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Force Manual

The FM outlines our core skills, policies and guides to ensure every member stands ready for the mission ahead.

FM/G84 · Long range shooting

Assisted ballistics

Passages
16
Reading time
6 mins
Views
77
Owned by
Unit Command
Platforms
Every platform
Role cards
2 cards
Published
23 Sep 2026
On this page

What is assisted ballistics?

Assisted ballistics, as opposed to manual ballistics, is precision shooting using various tools and gadgets (like the ATragMX) that assist and even partially automate calculating the required ballistics solution.

AtragMX setup: caliber database

Open the AtragMX, select Gun List and choose the bullet you will be using for the mission. 

If your bullet isn’t present, you’ll have to select Add New Gun and input the values yourself. 

Even if your gun is present, the values saved in your device may be inaccurate, so always double check that values in the AtragMX correspond to the ones in your range card.

AtragMX Gun List and Range Card comparison
AtragMX Gun List and Range Card comparison

ATragMX setup: rifle & bullet values

The Range Card contains several details needed for accurate ATragMX setup.

Four details requiring entry use imperial units:

  • Caliber (inches)
  • Bullet Weight (grains)
  • Scope Height (inches)
  • Rifling Rate (inches per turn)

Press "E" on the top right corner of your AtragMX main screen to input these 4 imperial units.

One additional value is in metric units:

  • Zero range (meters)

Press "M" on the top right corner of your AtragMX main screen to input metric units.

Range Card values for entry into AtragMX
Range Card values for entry into AtragMX

ATragMX setup: velocity table

To obtain an accurate muzzle velocity through all temperatures, utilize the ATragMX muzzle velocity table feature by navigating to:

  • Options > Muz Vel Table

On the corresponding screen, enter a range of temperatures and corresponding muzzle velocities, using values on the range card as shown below.

ATraxMX Velocity Table, populated using the range card
ATraxMX Velocity Table, populated using the range card

ATragMX setup: C1 ballistic coefficient

Ballistic coefficient is a measure of how easily a bullet cuts through the air. This metric is critical for precisely calculating the arc of a bullet in flight.

To find C1 ballistic coefficient, open the arsenal and select the desired bullet. With the ammunition highlighted, the ballistic coefficient will be displayed in the top left corner, alongside other bullet information.

Note: although G1 coefficient (displayed in arsenal) and C1 coefficient (displayed in ATragMX) are essentially identical, if the arsenal displays a G7 ballistic coefficient, this must be converted using an online calculator.

 

G7 to G1/C1 Conversion

To convert a provided G7 ballistic coefficient to a G1 or C1 format, you will need to collect information from your range card or the arsenal:

  • Bullet caliber
  • Bullet weight
  • Muzzle velocity

JBM Ballistics offers a simplistic conversion tool, free of use (https://jbmballistics.com/cgi-bin/jbmgf-5.1.cgi).

The in-game arsenal displaying the C1/G1 BC of a bullet.
The in-game arsenal displaying the C1/G1 BC of a bullet.

ATragMX setup: drop truing

Atmospheric drag of any object in motion is not a fixed value, rather it changes significantly depending on speed. The transition from supersonic to subsonic velocities in particular can produce a vast difference in atmospheric drag, which becomes a relevant consideration for sniper teams engaging at extended distances.

The singular C1 ballistic coefficient provided by the arsenal (measured at the muzzle) only accurately accounts for close and moderate distances.

To ensure accurate bullet drop at all ranges, we will need three data points input into our ATragMX:

  1. The starting C1 ballistic coefficient per ATragMX setup: C1 ballistic coefficient FM/BG-562
  2. The C1 ballistic coefficient at a transonic range
  3. The C1 ballistic coefficient at a subsonic range

Fortunately, the ATragMX will provide us with the additional data, all we need to do is take shots at prescribed ranges and input the bullet drop.

 

Resetting the Drag Coefficient Table

The ATragMX may autogenerate a ballistic coefficient table. We will clear this to ensure accurate manual entry.

To open the Drag Coefficient Table, Options > Drag Coef Table

  • Press “Clear”
  • Press “Done”

 

Transonic Ballistic Coefficient

To open the drop truing tool, Options > Truing Drop.

  • Press “Restore”
    • The Target Range distance under the “Super” Column will be auto-populated with the transonic distance.
  • In Eden, set a target at this distance and record the actual bullet drop.
  • Enter the auto-populated transonic distance in the “Sub” target distance column
    • Press "Calc" to recalibrate fields.
  • Enter the recorded drop value in the “Drop” field, still in the “Sub” column.
    • Press "Calc" to generate a new ballistic coefficient.
  • Press “Accept” to auto-populate this number into the BC Table.

 

Subsonic Ballistic Coefficient

To open the drop truing tool, Options > Truing Drop.

  • Press “Restore”
    • The Target Range distance under the “Sub” Column will be auto-populated with the subsonic distance.
  • In Eden, set a target at this distance and record the actual bullet drop.
  • Press “Restore” to ensure the auto-populated subsonic distance is accurate.
  • Enter the recorded drop value in the “Drop” field under the “Sub” column.
    • Press "Calc" to generate a new ballistic coefficient.
  • Press “Accept” to auto-populate this number into the BC Table.
AtragMX Truing Drop tool screen
AtragMX Truing Drop tool screen

ATragMX setup: latitude

An accurate Latitude permits compensation for the Coriolis effect, an important component of a ballistic solution when ranges extend beyond those typical to riflemen.

Map latitude in Arma 3 does not always correlate with real word locations, rather this information is manually populated by map makers and is persistent for an entire map. Latitudes for common UNITAF campaigns are listed below:

UNITAF Campaign (Examples)Map NameLatitude
Operation Black FlagTakistan, Takistan Mountains35°
Operation DeadlockLingor v3.9.5-4°
Operation EvergladeRosche, Germany (2.0)53°
Operation EverymanArmavir44°
Operation Fault LineLythium34°
Operation FulcrumUzbin Valley34°
Operation Guardian AngelIsland Panthera46°
Operation HetmanLivonia54°
Operation HoneybadgerReshmaan Province35°
Operation PolarisAltis40°
Operaton QuantumKingdom of Regero39°
Operation Steadfast ResolveG.O.S. Al Rayak36°
Operation Valiant GuardianBeketov55°

Note: to display Coriolis and spin drift sub-components of the final ballistic solution, press Options > Show Cor in the AtragMX.

The ATragMX latitude field, requiring manual population
The ATragMX latitude field, requiring manual population

Set up the ATragMX accurately by mission start

Input and confirm equipment information entered into the ATragMX, including:

  • Rifle, scope and bullet information
  • Any conversions needed to enter the ballistic coefficient in C1 or G1 format
  • Use of the drop truing feature to refine ballistic coefficient
  • Correct latitude to compensate for the Coriolis effect

Kestrel 4500: environmental conditions

Use your Kestrel to find the current atmospheric temperature, pressure and humidity at your firing position. 

  • For this you have to open your Kestrel 4500 and go to Screen 2. 
  • Input the values shown in the AtragMX below.
Kestrel and Rangefinder data entries in the AtragMX
Kestrel and Rangefinder data entries in the AtragMX

Adjust the ATragMX to account for overwatch position environmentals

Measure using the Kestrel and enter readings for the following values as appropriate at each new firing position:

  • Altitude
  • Temperature
  • Barometric pressure 
  • Humidity 

Kestrel 4500: wind speed & direction

Measuring Wind

For wind speed, use Screen 1 of your Kestrel. For wind direction, press Shift + K to display the wind direction indicator.

For an accurate wind reading, face directly into the wind (the arrow in the top left corner will be vertical, pointing down). 

Ensure no obstructions are present to ensure accurate wind speed readings.

Wind speed will always be entered in the “Wind Speed (m/s)” field labelled “1”, representing wind speed at the shooting position. For field “2” input the same value as field “1”.

 

Interpreting Direction

The AtragMX accepts wind direction in clock direction values as read when facing the target. See Wind: reading direction FM/BG-576 for further guidance. The determined clock direction value will be manually entered into the “Wind Direction (clock)” field in the AtragMX as depicted below.

Kestrel wind values and corresponding ATragMX wind fields.
Kestrel wind values and corresponding ATragMX wind fields.

Modify wind readings from the Kestrel to input in the ATragMX

Measure wind readings using the Kestrel and convert them to enter into the ATragMX, including the following parameters:

  • An accurate reading of headwind velocities
  • An accurate reading of wind direction
  • Interpreting wind direction as an o'clock value for ATragMX entry

ATragMX: moving targets

The ATragMX offers a time expedient and field-practical tool to accurately eliminate moving targets, even when target speed is unknown. To open the speed estimation tool, navigate to:

  • Options > Target Speed Est
  • Enter range in “Target Range” box

 

Decide upon a number of MRADs to time the target against.

  • Enter this number in the “Num Ticks” box.
    • Ensure tick units are set to "MIL".
  • Time the target movement by pressing the “Start” button.
    • Press “Stop” when the target has travelled the decided number of MRADs.
  • Press “Done” to auto-populate target speed.
    • The final firing solution will be automatically updated.

Tip: This tool is best utilized in a team context, one observing target movement and calling “start/stop”, and the other working the ATragMX.

ATragMX Speed Estimation screen
ATragMX Speed Estimation screen

Utilize ATragMX features to account for moving targets

Utilizing both the ATragMX Target Speed Estimation screen and a mil-dot scope:

  • Ensure shot parameters are input accurately
  • Precisely time target movement relative to travel a fixed number of MRADs

Interpret ATragMX output and adjust your aiming point accordingly

Consider the limitations of the ATragMX suite alongside changes in environmentals as a bullet travels downrange and adjust ballistic solutions as appropriate.

On role cards

On 2 role cards in 1 combat area.

By combat area

Next in Long range shooting

FM/G80 Manual ballistics