-
Equipment 93
-
Weapon attachments
-
Vehicles 147
-
Light vehicles
-
Armoured vehicles
-
Tiltrotor aircraft
-
Naval craft
-
Vehicle-mounted weapons
-
-
Planning and Execution 155
-
Theatres and Campaigns
-
-
FMDG Communications
-
Radio Comms (Staging)
-
Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
-
UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BS-127 · v1.01
Prioritize targets for man-portable weapon system
14 words added, 1 word removed.
v1.00
This can be boiled down to: “Does it make sense to enage that vehicle at this time?”. Targets should be prioritized based on the following factors:
Urgency of the threat
Immediate threats should be engaged first, with vehicles posing no threat either engaged last or not engaged at all.
Success chance
Refrain from shooting when:
the target is out of range
the target is moving too fast
the target cannot be effectively damaged
Future considerations
Do not engage vehicles when doing so might have negative effect later on in the mission. E.g. shooting an AT-4 at technical, when expecting BMPs before the next logpack. In other words, is the limited anti-vehicle ammunition being put to good use or is it going to waste engaging that vehicle?
v1.01
This can be boiled down to: “Does it make sense to enage that vehicle at this time?”. Targets should be prioritized based on the following factors:
Urgency of the threat
Immediate threats should be engaged first, with vehicles posing no threat either engaged last or not engaged at all.
Success chance
Every engagement should have the highest possible likelyhood to succeed. In any case, refrain from shooting when:
the target is out of range
the target is moving too fast
the target cannot be effectively damaged
Future considerations
Do not engage vehicles when doing so might have negative effect later on in the mission. E.g. shooting an AT-4 at technical, when expecting BMPs before the next logpack. In other words, is the limited anti-vehicle ammunition being put to good use or is it going to waste engaging that vehicle?
This can be boiled down to: “Does it make sense to enage that vehicle at this time?”. Targets should be prioritized based on the following factors:
Urgency of the threat
Immediate threats should be engaged first, with vehicles posing no threat either engaged last or not engaged at all.
Success chance
Refrain Every engagement should have the highest possible likelyhood to succeed. In any case, refrain from shooting when:
the target is out of range
the target is moving too fast
the target cannot be effectively damaged
Future considerations
Do not engage vehicles when doing so might have negative effect later on in the mission. E.g. shooting an AT-4 at technical, when expecting BMPs before the next logpack. In other words, is the limited anti-vehicle ammunition being put to good use or is it going to waste engaging that vehicle?
Where it appears
Lives in
FM/G14 Disposable launchersAlso in
On role cards
On 8 role cards in 1 combat area.
By combat area