-
Tactics 167
-
Phasing
-
Vehicles 147
-
Light vehicles
-
Armoured vehicles
-
Tiltrotor aircraft
-
Naval craft
-
Vehicle-mounted weapons
-
-
Planning and Execution 155
-
Theatres and Campaigns
-
-
FMDG Communications
-
Radio Comms (Staging)
-
Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
-
UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-1332 · v1.01
*EDIT BG-596* Vehicles in an urban environment
- Code
- FM/BG-1332
- Kind
- Guide
- Version
- v1.01 8mos ago
- Views
- 214
- Platforms
- As its document
- Published by
- Cpl Ross 26 Jan 2026
- Last material change
- v1.00 Initial Version
3 words added, 3 words removed.
v1.00
When operating alongside armoured vehicles in urban terrain:
Infantry should never advance directly in front of the gun and should maintain communication with the tank commander when moving close.
Using [[1329]]:Infantry advances along the sides of the tank's axis, engaging or clearing threats.
When a tank fires or shifts position, infantry falls back into formation to maintain cover and avoid overpressure.
Vehicles may move or reposition without warning, creating a crushing hazard.
Tank cannons generate severe overpressure when firing. Infantry standing to the front are at risk of fatal injury. Overpressure extends 50–100 m in a ~45° cone shape from the gun's muzzle.
v1.01
When operating alongside armoured vehicles in urban terrain:
Infantry should never advance directly in front of the gun and should maintain communication with the vehicle commander when moving close.
Using [[1329]]:Infantry advances along the sides of the vehicle's axis, engaging or clearing threats.
When a vehicle fires or shifts position, infantry falls back into formation to maintain cover and avoid overpressure.
Vehicles may move or reposition without warning, creating a crushing hazard.
Tank cannons generate severe overpressure when firing. Infantry standing to the front are at risk of fatal injury. Overpressure extends 50–100 m in a ~45° cone shape from the gun's muzzle.
When operating alongside armoured vehicles in urban terrain:
Infantry should never advance directly in front of the gun and should maintain communication with the tank vehicle commander when moving close.
Using [[1329]]:Infantry advances along the sides of the tank's vehicle's axis, engaging or clearing threats.
When a tank vehicle fires or shifts position, infantry falls back into formation to maintain cover and avoid overpressure.
Vehicles may move or reposition without warning, creating a crushing hazard.
Tank cannons generate severe overpressure when firing. Infantry standing to the front are at risk of fatal injury. Overpressure extends 50–100 m in a ~45° cone shape from the gun's muzzle.
Where it appears
On role cards
On 12 role cards in 1 combat area.
By combat area
-
Cavalry
Every role
- Light Vehicle Crewman (Driver)
- Light Vehicle Crewman (Gunner)
- Light Vehicle Crewman (Commander)
- Light Vehicle Section Commander
- AFV Crewman (Driver)
- AFV Crewman (Gunner)
- AFV Crewman (Commander)
- AFV Section Commander
- MBT Crewman (Driver)
- MBT Crewman (Gunner)
- MBT Crewman (Commander)
- MBT Section Commander