Clears a room effectively
- Ensure your weapon is on full-automatic with a fresh mag
- Throw a flashbang or a fragmentation grenade into the room, if available and no friendly or civilian forces are potentially inside
- Each player enters in sequence, engaging targets to their front as they move through and out of the 'fatal funnel' that is the doorway
- After moving through the doorway, each player continues in the direction prescribed by their entry type (hook or cross), clearing from his front to the corner he is moving towards.Note: Players must continue to move into their 'corner' regardless of the amount of enemy fire received - continuing to push to their corner will draw fire towards them, allowing the following members of the stack to successfully enter the room and begin engaging the enemy
- After clearing his 'near' corner, he continues moving towards it while pivoting to clear the wall that runs to his 'far' corner
- After clearing the far corner, he clears to the center of the room, then clears to the other side of the room, stopping short of where his teammate is
- Once the room is deemed clear, each player uses direct speaking to announce "Clear!" to his teammate. If the situation requires, communication may be absent for security's sake.