-
Vehicles 147
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Light vehicles
-
Armoured vehicles
-
Tiltrotor aircraft
-
Naval craft
-
Vehicle-mounted weapons
-
-
Planning and Execution 155
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Theatres and Campaigns
-
-
FMDG Communications
-
Radio Comms (Staging)
-
Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
-
UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BS-599 · v2.00
Peel using a center peel
22 words added, 25 words removed.
v1.02
Peel using the following method:
The element under fire immediately forms and maintains a staggered column towards the contact, with at least enough room in the middle for one person to sprint through.
The two persons abreast facing the contact begin suppressive fire.
The person furthest up disengages, shouts ‘MOVING!’ and turns inwards to run down the column to take the rearmost position on the same side, then calls ‘SET!
As soon as the first person passes the next on the opposite side, they also immediately disengage, shouting ‘MOVING’ to run down the column and calling ‘SET!’ in the rear.
This continues down the column until the leader calls the transition to a different manoeuvre towards a safe position or support arrives.
v2.00
Peel using the following method:
The element under fire maintains a staggered column towards the contact, with at least enough room in the middle for one person to sprint through.
The two persons abreast facing the contact begin suppressive fire.
The person furthest forward disengages and turns inwards to run down the column shouting ‘MOVING!’ as they pass the next furthest forward person on the opposite side then takes rearmost position on the same side
As soon as the first person passes the next on the opposite side, they also immediately disengage and follow the same process.
This continues down the column until the leader calls the transition to a different manoeuvre towards a safe position or support arrives.
Peel using the following method:
The element under fire immediately forms and maintains a staggered column towards the contact, with at least enough room in the middle for one person to sprint through.
The two persons abreast facing the contact begin suppressive fire.
The person furthest up disengages, shouts ‘MOVING!’ forward disengages and turns inwards to run down the column to take shouting ‘MOVING!’ as they pass the next furthest forward person on the opposite side then takes rearmost position on the same side, then calls ‘SET! side
As soon as the first person passes the next on the opposite side, they also immediately disengage, shouting ‘MOVING’ to run down the column disengage and calling ‘SET!’ in follow the rear. same process.
This continues down the column until the leader calls the transition to a different manoeuvre towards a safe position or support arrives.
Where it appears
Lives in
FM/G120 Peel ManoeuvreOn role cards
On 102 role cards in 15 combat areas.
Named on
-
Rifleman
Core Infantry
Required
-
SF Operator
Core Infantry
Required
-
Rifleman (Leadership Observer)
Core Infantry
Required
-
Acting Fireteam Leader (≤5)
Combat Leadership
Required
-
Advanced Infantry
Specialisations
Required
The other 97 roles read it through these cards.
By combat area
-
Marksmanship
Every role
-
Mission Support
1 of 11
-
Cavalry
Every role
- Light Vehicle Crewman (Driver)
- Light Vehicle Crewman (Gunner)
- Light Vehicle Crewman (Commander)
- Light Vehicle Section Commander
- AFV Crewman (Driver)
- AFV Crewman (Gunner)
- AFV Crewman (Commander)
- AFV Section Commander
- MBT Crewman (Driver)
- MBT Crewman (Gunner)
- MBT Crewman (Commander)
- MBT Section Commander
-
Specialisations
1 of 2
-
Rolecard Development
Every role
- Dev/WIP: Counter UAS Specialist
- Dev/WIP: Light Vehicle Crewman (Driver) Temp
- Dev/WIP: Temp Artillery Cannoneer (Assistant)
- Dev/WIP: Temp Artillery Cannoneer (Gunner)
- Dev/WIP: Temp Artillery Section Leader
- Dev/WIP: Temp Fire Support Chief
- Dev/WIP: Temp Mortar Section Leader
- Dev/WIP: Temp Mortarman
- Dev/WIP: Temp Mortarman (Ammo Bearer)
- Dev/WIP: Temp Mortarman (Assistant)
- Dev/WIP: Transactional Radio User (FTL Testing)
-
Logistics
Every role
-
Engineering
Every role