-
Vehicles 147
-
Light vehicles
-
Armoured vehicles
-
Tiltrotor aircraft
-
Naval craft
-
Vehicle-mounted weapons
-
-
Planning and Execution 155
-
Theatres and Campaigns
-
-
FMDG Communications
-
Radio Comms (Staging)
-
Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
-
UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-703 · v1.01
Type of Fire - Area Fire
- Code
- FM/BG-703
- Kind
- Guide
- Version
- v1.01 2yrs ago
- Views
- 745
- Platforms
- As its document
- Published by
- SP3 Jochem 28 Sep 2024
- Last material change
- v1.00
1 word added, 6 words removed.
v1.00
Area fire is used when a player is aiming for a group of enemies close together, or an area of concealment that is hiding enemy units, with the intention, not to hit any specific individual target, but to hit any target within the area of fire.
Example:
A rifleman engages a column of enemy infantry, with the intention of putting enough rounds towards the general location that it is likely to wound several enemy combatants.
A pilot, receiving an instruction to engage enemy infantry in a treeline, engages in area fire on that treeline. Despite not being able to see individual targets, the pilot knows they are there, and puts enough fire down in that area that it is likely to cause casualties.
v1.01
Area fire is aiming for a group of enemies close together, or an area of concealment that is hiding enemy units, with the intention not to hit any specific individual target, but to hit any target within the area of fire.
Example:
A rifleman engages a column of enemy infantry, with the intention of putting enough rounds towards the general location that it is likely to wound several enemy combatants.
A pilot, receiving an instruction to engage enemy infantry in a treeline, engages in area fire on that treeline. Despite not being able to see individual targets, the pilot knows they are there, and puts enough fire down in that area that it is likely to cause casualties.
Area fire is used when a player is aiming for a group of enemies close together, or an area of concealment that is hiding enemy units, with the intention, intention not to hit any specific individual target, but to hit any target within the area of fire.
Example:
A rifleman engages a column of enemy infantry, with the intention of putting enough rounds towards the general location that it is likely to wound several enemy combatants.
A pilot, receiving an instruction to engage enemy infantry in a treeline, engages in area fire on that treeline. Despite not being able to see individual targets, the pilot knows they are there, and puts enough fire down in that area that it is likely to cause casualties.
Where it appears
Lives in
FM/G139 Fire controlOn role cards
On 102 role cards in 15 combat areas.
Named on
-
Rifleman
Core Infantry
-
SF Operator
Core Infantry
-
Rifleman (Leadership Observer)
Core Infantry
-
Advanced Infantry
Specialisations
The other 98 roles read it through these cards.
By combat area
-
Marksmanship
Every role
-
Mission Support
1 of 11
-
Cavalry
Every role
- Light Vehicle Crewman (Driver)
- Light Vehicle Crewman (Gunner)
- Light Vehicle Crewman (Commander)
- Light Vehicle Section Commander
- AFV Crewman (Driver)
- AFV Crewman (Gunner)
- AFV Crewman (Commander)
- AFV Section Commander
- MBT Crewman (Driver)
- MBT Crewman (Gunner)
- MBT Crewman (Commander)
- MBT Section Commander
-
Specialisations
1 of 2
-
Rolecard Development
Every role
- Dev/WIP: Counter UAS Specialist
- Dev/WIP: Light Vehicle Crewman (Driver) Temp
- Dev/WIP: Temp Artillery Cannoneer (Assistant)
- Dev/WIP: Temp Artillery Cannoneer (Gunner)
- Dev/WIP: Temp Artillery Section Leader
- Dev/WIP: Temp Fire Support Chief
- Dev/WIP: Temp Mortar Section Leader
- Dev/WIP: Temp Mortarman
- Dev/WIP: Temp Mortarman (Ammo Bearer)
- Dev/WIP: Temp Mortarman (Assistant)
- Dev/WIP: Transactional Radio User (FTL Testing)
-
Logistics
Every role
-
Engineering
Every role