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UNITAF members taking orders before an operation
Force Manual

The FM outlines our core skills, policies and guides to ensure every member stands ready for the mission ahead.

FM/BG-746 · v1.01

AI communication/awareness

Code
FM/BG-746
Kind
Guide
Version
v1.01 1yr ago
Views
297
Platforms
As its document
Published by
SPC Vyqe 10 Dec 2024
Last material change
v1.00

132 words added, 105 words removed.

AI awareness In Arma, AI awareness is managed at handled on the group level. This means that each Each AI group acts essentially as like a hivemind, having with perfect knowledge of each other, the positions of its group members and the targets they see. detect. Hit detection When an AI unit is hit, said AI unit (and by extensions their group) will it and its group instantly gain instant knowledge of the unit that fired at position of the AI unit. In most cases, this means that attacker. This generally leads to: Immediate engagement by the AI unit that was hit unit and other members of it's its group will instantly turn and engage the unit that shot it, if within the attacker is in range and not already engaged. Quick reaction times make the AI groups formidable in combat. Visual spotting The field of view ability of the AI units is quite narrow, and the distance at which they will spot something is dependent to visually detect a target depends on a few factors: Distance Skill level host of factors, including: Distance: The closer the target, the easier it can be seen. AI unit skill level: Higher-skilled AI are more capable of doing so. Environment (darkness/fog), NVG/lights Environment: Light, fog, and many other environmental factors impact visibility. NVGs or lights will help the AI unit units. Stance of the unit that the AI unit attempts Target Stance: Standing targets are easier to spot see than prone ones. Scope on the Weapon Scope: AI unit's weapon units with scoped weapons can spot targets from further away. Some things that Certain elements do not affect AI spotting: spotting capabilities, including: Using laser pointers/lights Laser pointers or lights on weapons. Uniform/vests (even Uniforms or vests, including ghillie suits) suits. Tracers from fired rounds.