-
Equipment 93
-
Weapon attachments
-
Explosives 36
- FM/G335 Engineering equipment
- FM/G156 Identifying and reacting to explosive devices
- FM/G157 Using explosive devices
- FM/G384 Defensive fortifications
- FM/G385 Ordnance disposal and clearance
- FM/G161 Explosive ordnance disposal (EOD) operations
- FM/G386 Ordnance disposal using the improvised explosive devices defusal (IEDD) notebook
- FM/G387 Additional EOD equipment
-
Vehicles 147
-
Light vehicles
-
Armoured vehicles
-
Tiltrotor aircraft
-
Naval craft
-
Vehicle-mounted weapons
-
-
Planning and Execution 155
-
Theatres and Campaigns
-
-
FMDG Communications
-
Radio Comms (Staging)
-
Reports (Staging)
-
FMDG Field Leadership
-
-
FMDG Rotary Wing
-
Loadout (Temp)
-
UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-785 · v1.03
Anti-personnel (AP) mines
- Code
- FM/BG-785
- Kind
- Guide
- Version
- v1.03 9mos ago
- Views
- 202
- Platforms
- As its document
- Published by
- Cpl Ross 16 Jan 2026
- Last material change
- v1.00 Initial Version
62 words added, 61 words removed.
v1.02
AP explosive devices are intended to deny dismounted movement and create risk for infantry operating on foot. They are generally small, often resembling a grenade and may have a pressure plate or trip wire to activate. Both victim and operator systems for detonation may be used.
AP devices are often used to shape infantry movement and may be present in clusters or integrated into broader defensive setups. Clearance enables freedom of movement but may require coordination with manoeuvre elements to maintain security during the process.
v1.03
AP devices are small and low-profile, designed to be difficult to notice during normal movement. They are commonly placed at foot level and may appear as compact charges, plates, or concealed objects positioned along likely dismounted routes to deny dismounted movement or shape movement in to a kill zone.AP devices are typically victim-activated. Common trigger mechanisms include pressure activation or proximity-based activation intended to detonate when infantry moves into the device’s effective area. AP devices are often used in clusters or integrated into broader defensive setups
AP explosive devices are intended to deny dismounted movement small and create risk for infantry operating on foot. low-profile, designed to be difficult to notice during normal movement. They are generally small, often resembling a grenade commonly placed at foot level and may have appear as compact charges, plates, or concealed objects positioned along likely dismounted routes to deny dismounted movement or shape movement in to a kill zone.AP devices are typically victim-activated. Common trigger mechanisms include pressure plate activation or trip wire proximity-based activation intended to activate. Both victim and operator systems for detonation may be used.
detonate when infantry moves into the device’s effective area. AP devices are often used to shape infantry movement and may be present in clusters or integrated into broader defensive setups. Clearance enables freedom of movement but may require coordination with manoeuvre elements to maintain security during the process. setups
Where it appears
On role cards
On 3 role cards in 1 combat area.
By combat area
-
Engineering
Every role