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Vehicles 147
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Light vehicles
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Armoured vehicles
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Tiltrotor aircraft
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Naval craft
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Vehicle-mounted weapons
-
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Planning and Execution 155
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Theatres and Campaigns
-
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FMDG Communications
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Radio Comms (Staging)
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Reports (Staging)
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FMDG Field Leadership
-
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FMDG Rotary Wing
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Loadout (Temp)
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UNIHELP
Every role card
Command & Control
Ground Operations
-
Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
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Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
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Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BP-850 · v1.01
Gameplay is the primary metric
- Code
- FM/BP-850
- Kind
- Policy
- Version
- v1.01 1yr ago
- Views
- 298
- Platforms
- As its document
- Published by
- LtCol James 11 Mar 2025
- Last material change
- v1.00 Expansion of RWIM
1 word added, 4 words removed.
v1.00
The ultimate metric for adopting or adapting any element of realism is its positive impact on gameplay. Does it make operations more immersive? More effective? More team-oriented? More enjoyable? If realism does not demonstrably improve one or more of these core aspects of the UNITAF experience, then it is not aligned with "Realism Where It Matters" and should be reconsidered or rejected, regardless of its real-world counterpart.
v1.01
The ultimate metric for adopting or adapting any element of realism is its positive impact on gameplay. Does it make operations more immersive? More effective? More team-oriented? More enjoyable? If realism does not demonstrably improve one or more of these core aspects of the UNITAF experience, then it is not aligned with [[G168]] and should be reconsidered or rejected, regardless of its real-world counterpart.
The ultimate metric for adopting or adapting any element of realism is its positive impact on gameplay. Does it make operations more immersive? More effective? More team-oriented? More enjoyable? If realism does not demonstrably improve one or more of these core aspects of the UNITAF experience, then it is not aligned with "Realism Where It Matters" [[G168]] and should be reconsidered or rejected, regardless of its real-world counterpart.
Where it appears
On role cards
No role card holds this passage yet.