Operation Everglade (1984) XLI
Für Rösche (Part II)
Sun 5 Oct 2025
Ended
Operation Everglade (1984) XLI
After successfully capturing the northern sectors of Rosche, British forces intend to close the gap between them and the city by aggressively flanking and assaulting the soviet frontline defenses that are stopping them from advancing further.
However, British command suspects an impending enemy assault on their position first that is attempting to create a frontline break-out, to which the British plan to swiftly counterattack before assaulting their own objectives.
Their primary targets will consist of enemy armoured defenses, static defenses, support installations and entrenched enemy positions...
Available assets:
- [3x] FV432 (Peak Turret)
- [2x] FV4201 Chieftain Mk.9
- [1x] FV432 (Mortar Carrier with artillery computer)
- [2x] FV622 Stalwart (Repair/Refuel/Rearm)
Notes from SGM:
- I'd highly advise running with JSRS + CUP compat clientside additional mod since all the cold war vehicles and equipment use CUP sounds and sound a lot better with JSRS enabled.
- Rosche is quite performance heavy but close range so id also advise reducing your render distace.
- Welcome back to some heavy Everglade.
Operation order
Situation
Background Information
Situation: As tensions rise and peace talks continue to prove fruitless in ending the brutal conflict, joint western forces begin to conduct the anticipated all-out attack on Rosche city in the hope of crippling the allegedly rogue Soviet forces that have been decimating the region.Five-Star Rating System
Combat Intensity: ☆☆☆☆☆ Roleplay Emphasis: ☆☆ Difficulty: ☆☆☆☆
After successfully capturing the northern sectors of Rosche, British forces intend to close the gap between them and the city by aggressively flanking and assaulting the soviet frontline defenses that are stopping them from advancing further.
However, British command suspects an impending enemy assault on their position first that is attempting to create a frontline break-out, to which the British plan to swiftly counterattack before assaulting their own objectives.
Their primary targets will consist of enemy armoured defenses, static defenses, support installations and entrenched enemy positions...
Available assets:
- [3x] FV432 (Peak Turret)
- [2x] FV4201 Chieftain Mk.9
- [1x] FV432 (Mortar Carrier with artillery computer)
- [2x] FV622 Stalwart (Repair/Refuel/Rearm)
Notes from SGM:
- I'd highly advise running with JSRS + CUP compat clientside additional mod since all the cold war vehicles and equipment use CUP sounds and sound a lot better with JSRS enabled.
- Rosche is quite performance heavy but close range so id also advise reducing your render distace.
- Welcome back to some heavy Everglade.Execution
Commander's Intent
The intent of this mission is to dislodge the Soviet formations garrisoned to the North of Rosche, weakening their grip on the city and exposing their forces to further attacks that will be conducted by American and German Army units in the South.
Tasks and Sequencing
PHASE 0: (Preparation)
All callsigns shall organize their gear and rendezvous at RP-0 for operational briefing.
All infantry squads shall ensure they have enough reserve supplies stored in their attached APCs to last for the duration of the mission.
PHASE 1:
Upon conclusion of the briefing, Bishop callsigns shall mount into their attached APCs and will begin maneuvering towards the Dismount Point 1 to the North of Neumuhle, following the marked route to avoid an anticipated counter-attack on friendly mechanised forces at Schwemlitz.
During the opening phase of the operation, Rook shall depart Camp Butcher to assist friendly forces in Schwemlitz with their defence of the town. Regrouping with Bishop platoon after the counter-attack has been defeated, or once the first target objective has been completed.
OBJ Goalkeeper
A small vehicle service depot and infantry garrison stationed inside Neumuhle, expected force composition is a half-company strength infantry element supported by APCs and IFVs
Bishop 1 shall clear sectors A1 and A2.
Bishop 2 shall clear sectors B1 and B2.
LRP Gemma will be used as a forward logistics point to service friendly vehicles and stage backup logistical packages should they be required.
Rook shall also regroup with the platoon before proceeding to the next objective.
OBJ Midfield
A fortified ammunition depot and forward deployment point located inside Borg, expected force composition is a company strength infantry element supported by APCs, IFVs and MBTs
Attacking elements shall follow the marked route towards DP2 where infantry shall dismount and assault the objective in the following sequence:
Bishop 1 shall clear sectors A3 -> A4 -> A5.
Bishop 2 shall clear sectors B3 -> B4 -> B5.
Rook shall maintain effective support by fire positions in proximity to the objective.
LRP Lucy will be established as the new forward logistics point for vehicle servicing and LOGPAK staging.
All callsigns shall ensure they are fully resupplied before commencing with the final phase of the operation.
PHASE 2:
After establishing a strong foothold to the North of Rosche, friendly reserve units shall be brought forward to establish a new frontline and guard against enemy counter-attacks from the South, during this time, Bishop platoon shall conduct an assault on the final objective.
OBJ Striker
A fortified forward operating base with short-range ballistic missile platforms near an old waste dump. Expected force composition is a company strength infantry element, supported by APCs, IFVs and MBTs
Attacking elements shall follow the marked route towards DP3 where infantry shall dismount and assault the objective in the following sequence:
Bishop 1 shall clear sectors A6 and A7.
Bishop 2 shall clear sectors B6 and B7.
Rook shall maintain effective support by fire positions in proximity to the objective.
Upon completion of the final objective, and with any potential counter-attacks thwarted, all callsigns shall assemble near the centre of OBJ Striker for debriefing.
Administration/Logistics
Resupply
Callsign Lima shall be primarily responsible for handling vehicle support and recovery, as well as backup logistical packages for infantry elements should they be required
Infantry squads are expected to carry reserve supplies and ammunition onboard their attached APC elements, and should rely on them primarily for resupply
Medical
In accordance with SOP
PAKs can only be given inside vehicles, the attached APC elements being primary treatment platforms
Rules of Engagement
In accordance with SOP
Prisoners of war shall be turned over to Lima for military police retrieval
Fire Support Plan
Callsign India is available to provide mobile 82mm Mortar support, and shall be coordinated by Bishop 7
Close Air Support
Emergency close air support may be requested through Checkmate HQ
Command/Signal
Considerations
SMOKE SIGNALS:
WHITE = Concealment
RED = Enemy Position
BLUE = Friendly Position
GREEN = Resupply Site
ORANGE = Disabled Vehicle
PURPLE = Mass Casualty Site