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Vehicles 147
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Light vehicles
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Armoured vehicles
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Tiltrotor aircraft
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Naval craft
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Vehicle-mounted weapons
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Planning and Execution 155
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Theatres and Campaigns
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Deployment planning 68
- FM/G273 Organising a Mission and the UNITAF Framework
- FM/G307 ORBAT Construction: Element Specific Standards
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- FM/G404 Mission Analysis and Plan Development
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- FM/G370 Objective Action Terms
- FM/G377 Line infantry force types
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FMDG Communications
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Reports (Staging)
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FMDG Field Leadership
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Loadout (Temp)
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UNIHELP
Every role card
Command & Control
Ground Operations
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Core Infantry 13
- Assistant Automatic Rifleman Verified
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- Automatic Rifleman Verified
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- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
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Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
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- AFV Crewman (Driver) Verified
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- AFV Crewman (Commander) Verified
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- MBT Crewman (Gunner) Verified
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- MBT Section Commander Verified
Air Operations
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Mission Support 11
- War Correspondent Verified
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- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BP-1669 · v1.01
Theatre operation naming convention
- Code
- FM/BP-1669
- Kind
- Policy
- Version
- v1.01 7mos ago
- Views
- 264
- Platforms
- As its document
- Published by
- Cpl Ross 11 Mar 2026
- Last material change
- v1.00 Initial Version
0 words added, 0 words removed. Title changed from "Theatre Operation Naming Convention" to "Theatre operation naming convention".
v1.00
Theatre Operations must be named using the format:Operation [Name] [Roman Numeral] (e.g. Operation Overlord I).
The operation name must remain unchanged for all deployments within the same operation.
If the mission is a one-off operation, there is no requirement to use a Roman numeral.
The Roman numeral must increment sequentially for each deployment within the same operation.
The maximum number of deployments within a Theatre Operation is 10, anything beyond this should be submitted to J3 as a campaign.
The first deployment of an operation must use Roman numeral I.
Each subsequent deployment must increase the numeral by one sequential value.
Subtitles, additional descriptors, or secondary naming elements are not permitted.
v1.01
Theatre Operations must be named using the format:Operation [Name] [Roman Numeral] (e.g. Operation Overlord I).
The operation name must remain unchanged for all deployments within the same operation.
If the mission is a one-off operation, there is no requirement to use a Roman numeral.
The Roman numeral must increment sequentially for each deployment within the same operation.
The maximum number of deployments within a Theatre Operation is 10, anything beyond this should be submitted to J3 as a campaign.
The first deployment of an operation must use Roman numeral I.
Each subsequent deployment must increase the numeral by one sequential value.
Subtitles, additional descriptors, or secondary naming elements are not permitted.
Theatre Operations must be named using the format:Operation [Name] [Roman Numeral] (e.g. Operation Overlord I).
The operation name must remain unchanged for all deployments within the same operation.
If the mission is a one-off operation, there is no requirement to use a Roman numeral.
The Roman numeral must increment sequentially for each deployment within the same operation.
The maximum number of deployments within a Theatre Operation is 10, anything beyond this should be submitted to J3 as a campaign.
The first deployment of an operation must use Roman numeral I.
Each subsequent deployment must increase the numeral by one sequential value.
Subtitles, additional descriptors, or secondary naming elements are not permitted.
Where it appears
On role cards
On 6 role cards in 1 combat area.
Named on
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Assistant Game Master
Mission Support
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Game Master (≤32)
Mission Support
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Lead Game Master (≤15)
Mission Support
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Lead Game Master (≤32)
Mission Support
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Lead Game Master (≤64)
Mission Support
The other 1 role reads it through these cards.
By combat area