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Vehicles 147
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Light vehicles
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Armoured vehicles
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Tiltrotor aircraft
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Naval craft
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Vehicle-mounted weapons
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Planning and Execution 155
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Theatres and Campaigns
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FMDG Communications
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Radio Comms (Staging)
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Reports (Staging)
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FMDG Field Leadership
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FMDG Rotary Wing
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Loadout (Temp)
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UNIHELP
Every role card
Command & Control
Ground Operations
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Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
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Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
FM/BG-521 · v1.04
Milliradians: Apparent Size
- Code
- FM/BG-521
- Kind
- Guide
- Version
- v1.04 2yrs ago
- Views
- 541
- Platforms
- As its document
- Published by
- Capt SkullCollector 31 Mar 2024
- Last material change
- v1.00
1 word added, 2 words removed.
v1.03
The apparent size of an object changes with distance, as we see daily. The width of your index finger may be a couple centimetres. Move it close to your eye and you can block your whole vision out of it. Move it further away and it occupies a small fraction of your field of view. All the while, the absolute width of your index finger has never changed.
Because our field of view is described by an angle, the area we can see increases with distance. As an object moves farther away, its real-world size doesn't change, but its apparent proportion of our field of view becomes smaller and smaller. This proportion of an angle is also an angle and we can describe it with milliradians.
A metre is always a metre, but we can measure its apparent size to us in milliradians, so we can tell what a metre is at any distance.
If you know how far an object is and measure the milliradians between it and another point, you know the distance between them.
Similarly, if you know the real size of an object, you can use its apparent size to calculate the distance to it. We can do this with surprising accuracy and very little effort using the mil-relation formula.
v1.04
The apparent size of an object changes with distance, as we see daily. The width of your index finger may be a couple centimetres. Move it close to your eye and you can block your whole vision out of it. Move it further away and it occupies a small fraction of your field of view. All the while, the absolute width of your index finger has never changed.
Because our field of view is described by an angle, the area we can see increases with distance. As an object moves farther away, its real-world size doesn't change, but its apparent proportion of our field of view becomes smaller and smaller. This proportion of an angle is also an angle and we can describe it with milliradians.
A metre is always a metre, but we can measure its apparent size to us in milliradians, so we can tell what a metre is at any distance.
If you know how far an object is and measure the milliradians between it and another point, you know the distance between them.
Similarly, if you know the real size of an object, you can use its apparent size to calculate the distance to it. We can do this with surprising accuracy and very little effort using the https://unitedtaskforce.net/handbook?c=marksmanship-temp&g=FMB522.
The apparent size of an object changes with distance, as we see daily. The width of your index finger may be a couple centimetres. Move it close to your eye and you can block your whole vision out of it. Move it further away and it occupies a small fraction of your field of view. All the while, the absolute width of your index finger has never changed.
Because our field of view is described by an angle, the area we can see increases with distance. As an object moves farther away, its real-world size doesn't change, but its apparent proportion of our field of view becomes smaller and smaller. This proportion of an angle is also an angle and we can describe it with milliradians.
A metre is always a metre, but we can measure its apparent size to us in milliradians, so we can tell what a metre is at any distance.
If you know how far an object is and measure the milliradians between it and another point, you know the distance between them.
Similarly, if you know the real size of an object, you can use its apparent size to calculate the distance to it. We can do this with surprising accuracy and very little effort using the mil-relation formula. https://unitedtaskforce.net/handbook?c=marksmanship-temp&g=FMB522.
Where it appears
Lives in
FM/G83 Distance estimationOn role cards
On 76 role cards in 15 combat areas.
Named on
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SF Operator
Core Infantry
-
Rifleman (Leadership Observer)
Core Infantry
-
Designated Marksman
Marksmanship
-
Sniper
Marksmanship
-
Spotter (Assisted)
Marksmanship
-
SF Marksman
Marksmanship
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SF Sniper
Marksmanship
-
Spotter (Manual)
Marksmanship
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SF Spotter
Marksmanship
-
Advanced Infantry
Specialisations
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Mission Support
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3 of 5