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Vehicles 147
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Light vehicles
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Armoured vehicles
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Tiltrotor aircraft
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Naval craft
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Vehicle-mounted weapons
-
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Planning and Execution 155
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Theatres and Campaigns
-
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FMDG Communications
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Radio Comms (Staging)
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Reports (Staging)
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FMDG Field Leadership
-
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FMDG Rotary Wing
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Loadout (Temp)
-
UNIHELP
Command & Control
Ground Operations
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Core Infantry 13
- Assistant Automatic Rifleman Verified
- Rifleman Verified
- Ammo Bearer Verified
- Grenadier Verified
- Automatic Rifleman Verified
- Interpreter Verified
- Assistant Machinegunner Verified
- Assistant Machinegunner, Heavy Verified
- Machinegunner, Medium Verified
- Machinegunner, Heavy Verified
- SF Operator Verified
- SF Gunner Verified
- Rifleman (Leadership Observer) Verified
-
Cavalry 12
- Light Vehicle Crewman (Driver) Verified
- Light Vehicle Crewman (Gunner) Verified
- Light Vehicle Crewman (Commander) Verified
- Light Vehicle Section Commander Verified
- AFV Crewman (Driver) Verified
- AFV Crewman (Gunner) Verified
- AFV Crewman (Commander) Verified
- AFV Section Commander Verified
- MBT Crewman (Driver) Verified
- MBT Crewman (Gunner) Verified
- MBT Crewman (Commander) Verified
- MBT Section Commander Verified
Air Operations
Support Operations
Scenario Operations
-
Mission Support 11
- War Correspondent Verified
- Civillian Roleplayer Verified
- Assistant Game Master Verified
- Mission Support Observer Verified
- Game Master (≤15) Verified
- Game Master (≤32) Verified
- Game Master (≤64) Verified
- OPFOR Roleplayer Verified
- Lead Game Master (≤15) Verified
- Lead Game Master (≤32) Verified
- Lead Game Master (≤64) Verified
Role card · Core Infantry · Verified
SF Operator
- Required
- 77
- Reading time
- 67 mins
- Reads the cards of
- No other role
On this card
Another vital difference is the equipment they use and have access to, which is far superior and more flexible than regular forces. Like other special operations roles, the SF Operator is tasked with performing the most complex, classified, and dangerous missions directed.
Verified on Arma 3: reviewed and confirmed as right for this role.
Kind
Universal Concepts / Engaging the enemy
Universal Concepts / Target recognition
Universal Concepts / Navigation
Universal Concepts / Combat elements
Universal Concepts / Marksmanship
Communications / Radio Communications
Communications / Reports
Communications / Smoke Signalling
Tactics / Formations
Tactics / Movement
Tactics / Defensive tactics
Tactics / Urban tactics
Tactics / Vehicle tactics
Tactics / Air tactics
Equipment / Personal equipment
Medical Operations / First aid
Medical Operations / Advanced medical procedures
Only its required passages are on this card.
Only its required passages are on this card.
Only its required passages are on this card.